Temple of The Roguelike Forums
Game Discussion => Early Dev => Topic started by: Slash on July 11, 2014, 05:16:38 PM
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Hello all!
Finally, after a lot of work, saving and restoring games is working on Ananias.
In order to do this, had to go a bit with a side project for circular references serialization on JavaScript ( https://github.com/slashman/circular ). That was pretty fun and crazy.
I need your help to ensure it's working correctly since it was quite a bunch of work! If you could go to this link in as many browsers and platforms as possible (including mobile), and let me know if you can save and restore games (specially complex games and re-resumed games), that'd be great!
The new version is here: http://slashland.co/ananiasTest/
Thank you!
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I've played it for a bit and the game seems to be working rather great. I have a comment on its game play though, it seems that the blood splatters left by some slain creatures stay on top of loot, hiding the loot itself from the player view, either partly or completely.
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I've played it for a bit and the game seems to be working rather great. I have a comment on its game play though, it seems that the blood splatters left by some slain creatures stay on top of loot, hiding the loot itself from the player view, either partly or completely.
True, I've observed that too.
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Saving and loading seem to work fine. I did spot a possible bug though; I picked up a Bow Spell, then left the room, fought some monsters and came back and there was another Bow Spell in the same spot. I haven't been able to reproduce that after the first time, however. Possibly there were two Bow Spells on top of each other to begin with and I missed the second one the first time I was in the room, although I don't think so.