Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: magellan on July 13, 2009, 09:57:50 PM
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Hi guys.
Prospector 0.1.7 is there for those who dare to face it's numerous bugs!
These are the main things that happened since 0.1.6:
* 5 new unique planets (actually 10, but 5 are pretty similiar to each other)
* Bigger spacemap
* Wormholes
* Gas giants
* selling disabled if you have no cargo
* UI Improvements: You can land from the scanning screen, System overview shows atmosphere
* Balance tweaks: Jetpacks need fuel, Firearms have more punch, Lower tier short range Weapons are more expensive
* Fixed some glitches and bugs
* Fixed some Typos again
It is still largely plotfree: Grab your scoutship, explore, pillage, kill and get rich :)
And it also is still availiable here:
http://code.google.com/p/rlprospector/
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Excellent to still see things chugging on along in a good direction. Keep at it! 8)
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Will do, because, you know, this is fun :)
Anyway: wanted to say that there is also a precompiled linux version, but i am highly uncertain if it works. So if anybody wants to/can try that one out (and tell me if it works) it would be highly apreciated!
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I will do, eventually :) Been meaning to try this for awhile, but... exam season........
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I will do, eventually :) Been meaning to try this for awhile, but... exam season........
It's definitely worth giving a shot. It's really unique among roguelikes.
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Looks like the linux version is working, so you don't have to try it anymore, anvilfolk (though you are of course more than welcome to try the game ;D) Good luck with exam season!
& thanks for the pat on the back curseman! highly appreciated!
The new uniques are all pretty clichéd, but at least they are less obviously "sourced" ;)
Also I discovered some bugs and fixed them. (Planetside trading mainly & some rover wierdnesses)