Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: Krice on April 24, 2009, 01:52:28 PM
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Latest version:
http://koti.mbnet.fi/paulkp/agduria/index.htm
It has now a small gui and you can actually run it.
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Latest version:
http://koti.mbnet.fi/paulkp/agduria/index.htm
It has now a small gui and you can actually run it.
What is the "known roguelike's game world" that it is transforming?
P.S. I put up a stub page at RogueBasin, feel free to correct / complete if you wish.
http://roguebasin.roguelikedevelopment.org/index.php?title=Agduria
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What is the "known roguelike's game world" that it is transforming?
Monsters in monst_types.txt should look familiar.
P.S. I put up a stub page at RogueBasin, feel free to correct / complete if you wish.
I really wish someone would put Teemu in RB, it's a complete game anyway. Maybe it's not enough roguelike? I don't know. I don't care.
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I really wish someone would put Teemu in RB, it's a complete game anyway. Maybe it's not enough roguelike? I don't know. I don't care.
Er, somebody did. i.e. me, a month ago.
http://roguebasin.roguelikedevelopment.org/index.php?title=Teemu
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Er, somebody did. i.e. me, a month ago.
It's empty.
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Er, somebody did. i.e. me, a month ago.
It's empty.
Then put something in it, that's how wiki's work.
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Then put something in it, that's how wiki's work.
I thought anyone can do that, not just the author of the game project.
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I thought anyone can do that, not just the author of the game project.
Yes, anybody can put stuff in. However strictly speaking you can only copy text verbatim from another page (e.g. the game's home page) if you are the author or have explicit permission from him.
Also I have basically added going on for 100 games to RogueBasin so I don't exactly spend all day on any particular one.
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I added the page for chickhack my self some time ago. Because I know it better than any other person since I made it. :)
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However strictly speaking you can only copy text verbatim from another page (e.g. the game's home page) if you are the author or have explicit permission from him.
Who says you have to copy text from the home page. What happened to writing while I was away?
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As far as I know only the pages for major roguelikes aren't primarily written by their respective authors. Almost every other page is written for the most part by the people that made the game, and others only tend to modify them to correct little things or perform minor updates.
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If you want something done right (or sometimes at all), you have to do it yourself. So, krice, you should probably just swallow you pride and create that page for Teemu. Or wait for it to magically become recognised as a major RL :-X On a related note, I would have tried out the game myself (it certainly sounds interesting), but being Windows-less, what should I do?
As always,
Minotauros
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but being Windows-less, what should I do?
I think it works in Wine. I'm releasing source code for v1.1 (under development..) so then it can be compiled in whatever system that supports SDL and C++.
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So, krice, you should probably just swallow you pride and create that page for Teemu. Or wait for it to magically become recognised as a major RL :-X
Oh, about that.. I'm not worried if there is no page for Teemu in Roguebasin. My main project is Kaduria and I have a feeling that I don't have to create a page for that when it's released:)
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New version (0509x) has @ on screen, but you can't move it yet. Isn't it exciting? Anyway, it should be possible quite soon, because adding movement isn't going to be that hard. You can comment the source code, if there is something bad in there.
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Congrats on continued progress Krice. Somehow, Nethack never "got" me, despite enjoying reading and viewing accounts of it, so perhaps your variant will do the trick. 8)
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Congrats on continued progress Krice.
Thanks. You can now move the player!
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I have decided to release when something major is done. The next release is when basic dungeon generation is ready. I'm pretty excited about the dungeon generator (for dungeon level theme), at least if I can get it to work properly..
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I couldn't wait but released a version that has executable included so no need to compile. It has a dungeon generation with rooms and corridors. Still needs some extra corridors and "small rooms", but I think it's decent.
http://koti.mbnet.fi/paulkp/agduria/index.htm
I think I also solved the "mystery" of connection between areas. They are in fact just those rooms which have wall to wall connection and aren't connected to other rooms.
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The page doesnt seem to exist anymore
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The page doesnt seem to exist anymore
Should put something back. Maybe some screenshots.