Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: corremn on May 30, 2007, 12:09:31 AM
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Ever wanted to play a roguelike based solely on a tabletop fantasy football game, ever wanted to throw a halfling at your enemies? Well your dreams have come true and for the wait is over. ;)
Re-introducing SewerJacks, the not so 7DRL.
Take your failed Blood Bowl player down into the sewer depths and seek out fame and glory.
Show those team selectors what they are missing.
Team up with other ex-footballers to eradicate the filthy vermin found within or go it alone.
Pit your skills against chainsaw wielding fanatics, goblin bombardiers, dark elf assassins and goblin throwing trolls.
Ruthlessly destroy the undead or take on the tough dwarfs, the choice is yours.
- Blood Bowl style rules
- Unique skills
- Monster team ups
- Chainsaws
- Secret characters
- Features 8 Warhammer races.
New features
- Select secret players from 6 races.
- Play as good or evil.
- Throw hobbits or goblins at your enemies.
- Many more ally orders.
- Wizards
- Updated 24-bit colour 32x32 tile version and ascii
OK enough crapping on, play the game.
The Win32 executable is at
http://members.dodo.com.au/~savre/DemiseRL/Bin/SewerJacks.zip
Tiles screen shot
http://members.dodo.com.au/~savre/DemiseRL/Screenshots/SewerJacks3.jpg
Linux version is coming.
Source code is not up to date.
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Congratulations for the release!
I'll have to wait for the Linux version to try it ;)
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Nice one!
I had a quick play today, I see lots of nifty improvements :D
Also, the default tileset is way too bright and "clean", I replaced it with one of my own before playing and the results were much better to the eye (I still like the console view more anyhow), I can send it or post it here if you want.
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Nice one!
I had a quick play today, I see lots of nifty improvements :D
Also, the default tileset is way too bright and "clean", I replaced it with one of my own before playing and the results were much better to the eye (I still like the console view more anyhow), I can send it or post it here if you want.
Thanks, I actually played and won this game last night, and as a result found a few quirks to fix.
I have not given much though to the terrain yet, as I spent most of my time editing the characters and items. The next version will clean out the unused tiles so they can be replaced easier. Obviously some of the tiles are inappropriate, I.e the water.
So gimme, gimme. Maybe post them so others can enjoy trudging around in the muck. I will also have to rename the sand to muck or something.
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Ok, here is it:
www.santiagoz.com/share/dungeon32.bmp (http://www.santiagoz.com/share/dungeon32.bmp)
place it on the data subdirectory inside the game installation
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Ok, here is it:
www.santiagoz.com/share/dungeon32.bmp (http://www.santiagoz.com/share/dungeon32.bmp)
place it on the data subdirectory inside the game installation
Hmm, gloomier already ;)
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Just updated this version to 0.8.2
- Allies can now be named (as can the player)
- You now gain hp when you level
- Secret 'Gandalf' player character
+ more
and fixed many a bug
The terrain tiles are not the ones I was supposed to use but are still better.