Temple of The Roguelike Forums
Development => Programming => Topic started by: miki151 on September 30, 2013, 05:49:49 PM
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I think it's a pretty neat technology. It's basically a C/C++ to javascript compiler. So in theory you can port any C/C++ program to the browser. Supposedly the newest Firefox can run this code really fast, without much performance loss.
http://www.extremetech.com/gaming/154994-epic-mozilla-release-unreal-engine-3-html5-demo-to-the-public-and-its-awesome
It means that maybe we will soon be playing the old classics in the browser, on any device. Save files and high score automatically uploaded to a server.
I gave it a try, it's pretty straightforward. SDL is available in the toolchain, so best to use that.
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yay
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So in theory you can port any C/C++ program to the browser.
I'd love to see my shitty code ruining the theory :).
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I don't get what is the idea to run a game in browser. I never play browser games.
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I don't get what is the idea to run a game in browser. I never play browser games.
I rarely do either. However, there have been quite a few games I haven't played because I wasn't willing to download them.