Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: getter77 on August 30, 2013, 11:56:42 AM
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http://www.sanctuaryrpg.com/ Also now a Pay What You Want thing.
SanctuaryRPG is a roguelike-like RPG which entered development in late 2012 by two fledgling game developers Daniel Doan and Charles Seat. After months of internal testing, the initial beta was released in January of 2013 to positive reviews by the Reddit community. The two knew that they had created something awesome.
However, the two had a much larger vision than simply releasing a game on Reddit. Realizing that the grand scope of the game would require additional assistance from the community at large, the two then branched out and recruited a talented team of designers, writers, artists, and developers from all around the world to assist in their quest of excellence.
The game uses cutting-edge ASCII graphics technology, and includes many different types of gameplay, drawing inspiration from role-playing games such as Diablo, Path of Exile, Frog Fractions, and Modern Warfare 3.
Fixed a billion bugs
Added 100+ Art Assets
Improved Intro Cutscene
Enabled skill swap mechanic
Retooled Q ability
Retooled W ability
Retooled E ability
Implemented damage stack function
Added life steal to Strength
Uncapped skill tree points
Added randomized boss bars
Modified wound and reposition
Modified resting animation
Enabled 66% chance of missed move
Modified A2Z1 boss
Modified dexterity
Modified strength
Fixed statsheet bug
Modified charm graphic func
Fixed Blue Slime ensnared run bug
Modified itemdrop animation
QOL fix for character erasure
Modified stat scaling
Modified paladin debuff aura
Fixed graphics display bug for a1z3
Made salvage mats visible
Increased enemy trample damage
Rebalanced heavy armor damage reduction
Increased drop rates across the board
Modified salvage drop display
Fixed heal bar bug
Modified wording for arena
Added 10 random events
Fixed minor speech bugs
Added custom launch graphic
Modified credits from UI
Modified arena shard display
Fixed lyssa talk bug
Modified out of stock display
Modified keystone enemy scaling
Retooled inferno calculation
Fixed yellow boss bar bug
Retooled enemy atk scale formula
Fixed paladin passive display
Modified guardian types
Retooled events
Modified inferno display mode
Modified soul shard crafting
Rebalanced legion warrior scaling
Modified skeleton spawn formula
Modified UI for crafting screen
Fixed statsheet display bug
Fixed grammar issues
Fixed double knockout issue
Fixed gameversion icon bug
Modified discipline screen
Modified silver key restock rate
Modified guardian scaling bug
Scaled arena a bit more to end game
Rebalanced difficulty of end game
Maces and Mauls now scale with STR
Added additonal info to help index
Stabilized zConstat reset in inferno
Fixed buycost bug in inferno
Modified guardian display bug
Rebalanced inferno zones
Save files are now located in Data folder
Implemented Placeholder Audio
Implemented Advanced Crafting
Implemented New Game+
Implemented audio toggle in options
Added 30+ new events
Added event background navigation
Revised Wizorbs
Added 30+ art assets
Enabled save/load of zxranges
Modified credits display on exit
Keystones unlocked after endgame
Modified guarding display
Modified tutorial run chance
Added five new prefixes to items
Fixed title bar display
Fixed regen display bug
Modified save/load folder
Modified version number display
Fixed skillselect
Enabled legacy display of stats
Modified Savefile location to Data
Enabled tracking of time played
Fixed display issues with cursed
Modified guardian meter display
Fixed level cap bug
Fixed negative damage bug
Fixed gold and exp rounding issue
Fixed restart bug
Fixed ultimate triggering prematurely
Fixed Mastery level up issue
Added automated directory handling
Added additional art
Modified wording on crafting mats
Implemeneted crafting leveling system
Added randomization of charm names
Modified weapon buy menu display
Modified commodity drop algorithm
Fixed triple affix display
Modified enemy naming convention
Fixed walking crash bug
Fixed levelup check bug
Colorized character select
Boss meter screen enabled
Fixed weapon image bug
Modified help index
Fixed gyropick bug
Modified soulshard tutorial
Modified specselect points
Modified text color for item drops
Fixed weapon buy template bug
Modified the vault crafting
Modified item rarities
Added tutorial cues for arena zones
Added chest open explation
Fixed activate guardian display bug
Fixed 1% armor bug
Modified blue slime starting HP
Fixed blacksmith itemroll bug
Modified randomize dungeon algorithm
Fixed salvage bug
Fixed graphic incorrect key bug
Added additional crafting materials
Modified MP tutorial
Modified xplots for less confusion
Enabled eighteenth zone
Modified frozen and stuned status
Enabled additional enemies in the beyond
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beta v0.9.2
// New Features:
Added Quality Of Life features to character screen
Added linear scaling experience
Added fullscreen support
Added clean UI mode
Added new item type: Shield
Added 5 new possible item affixes
Added 10 new events
Added 500+ lines of dialogue
Added 3 new skills
Added 30 different class perks
Added new transition animations
Added soundtrack and SFX
Added Mastery respec mechanic
Added colors to enemies
Added ELO decay feature
Added 30+ new art assets
// Fixes/Changes:
Modified graphics rendering
Modified level cap to hard cap of 200
Modified MP bar
Modified MP scaling
Modified ULT and COMBO meters
Modified statsheet display
Modified credits display
Modified tutorial display
Modified inventory screen display
Modified keystone talk function
Modified vending machine output
Modified selection screen
Modified item salvaging
Modified starting gold
Modified vampiric formula
Modified molten formula
Modified paladin heal bonus
Modified double strike
Modified charm armor scaling
Fixed combat UI display bug
Fixed hardcore display bug
Fixed armor item stat scaling bug
Implemented shield perks
Increased drop rates in act 1
Full release aimed at March 30. 8)
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beta v0.9.5 (and .9.3/.4)
0.9.4 Changelog:
BUG FIXES
Fixed infinite battle bug
Fixed red pause text bug
Fixed achievements display bug
0.9.3 Changelog:
NEW ADDITIONS
Added Achievements system (Trials)
Added 200+ new art assets
Added "mute" and "unmute" commands
Added penalty to respeccing weapon mastery
Added weapon mastery to weapons help index
Added new salvage dialogue
Added more flavor to race select
Added Break Free SFX
Added Blacksmith dialogue
Added more colors to various pages
MODIFICATIONS
Reduced volume of new game sfx
Made rare loot music more rare
Reworded reset prompt
Reworded intro cinematic
Fixed pamphlet spelling error
Random encounters will kick player back
Renamed encounters to question marks
Buffed weapon mastery bonus damage
Reduced Reckoning mantra damage significantly
Modified cutscene text
Made reposition tutorial more clear
Fixed grammar issue on druid perks page
Modified race selection
Modified double strike display
Reduced Feral burst and Feral Barrage damage by 50%
Modified guardian found dialogue
Character screen now shows time played
Act and L now turns red on inferno mode
Modified DR to MIT
Modified randomly generic introductions
Modified character starting gold
Edited all detailed perks for tone
Modified tooltips for gametype select
Increased rewards for Classic mode
Classic mode is now the default mode
Music fades now only happen if sound is on
Modified blue slime hp for non tutorial
Rebalanced all zones
Colorized several items
Fixed barbarian tooltips
Reduced volume of tutorial text
Increased Assassin reposition confuse chance
Reduced Assassin reposition damage bonus
Modified boss meter tooltip
Reworked Thorns to Bane Aura
Blacksmith now shows up earlier
Modified intro cinematic
Formatted weapon centering
Disabled music on skeletons
Reduced skeleton HP globally
Modified terminal reference page
Modified Ranger's Riposte perk
Modified Paladin's Riposte perk
Bleed cannot reduce HP less than 1
Added music to pamphlets
Added fading to load character
Buffed Cursed status
Nerfed Doombringer affix
Updated help tooltips
Modified random dialogue formula
Modified salvage text
Modified tutorial
Modified early gate unlocks
Highlighted key perks in chararacter select
Removed slime tut indicator
Nerfed paladin heal bonus
Buffed Wizard Barrier passive
Modified Traskarr art
Modified inventory for stacking items
Modified introduction cinematic
BUG FIXES
Fixed unnamed character issue
Reduced mob HP in Grassy Fields
Fixed riposte combo count issue
Fixed [2] and [3] crash bug
Fixed randomly getting killed bug
Fixed MP bugged display issue
Fixed subclass display bug
Fixed pamphlet crashing bug
Fixed incorrect key return bug
Fixed Skeleton static hint bug
Fixed hint dialogue
Fixed charm item string overflow
Fixed ragemeter heal bug
Fixed additional red text bugs
Fixed riposte combo count issue
Fixed revival HP bug
Fixed item music level up overlap
0.9.5 Changelog:
NEW ADDITIONS
Added new game mode: Survival
Added new navigation options
Added TWO new audio tracks
Added screenshot feature (F12)
Added more specific hint rolls
Added two act 5 bosses
Added 10 new art assets
Added Monster Power difficulty adjustment
Added 10 new enemies
Added over 100 lines of dialogue
Added overwrite protection prompt
Added act 5 boss
Added bars to act 4 bosses
Added 200 lines of text
Added unlock dialogue screens
Added new character art
Added Disable Dialogue option
Added several new enemies
Added "cinematic" command
Added mastery respec gold cap
Added volume controls to options
Added new affixes to hints
Added new affixes to help screen
Added new affixes
Added BLINDING - Hides player's movelist in battle.
Added RESISTANT - Immune to all status effects.
Added OBSTINATE - Heal themselves while guarding.
Added CRIPPLING - Upon moving, 50% chance of crippling you.
Added RECKLESS - Bleeds both you and itself often.
Added SILENCER - Breaks mantra and barrier often.
Added VENGEFUL - Deals heavy damage to you upon death.
Added AFFLUENT - Yields double gold and experience rewards.
Added IMPOSING - Your heals will slowly diminish.
Added WRANGLER - Ensnares you frequently with vines.
Added GIGANTIC - Deals major damage to you often.
Added IRONCLAD - Takes 50% reduced damage from attacks.
Added CURSING - Inflicts a continual curse.
Added FOCUSED - Enemies attacks are impossible to dodge.
Added NOXIOUS - Surrounded by a cloud of poison.
Added BREAKER - Wounds you if your HP is less than 50%.
Added NUMBING - Hides your health values.
Added LINKED - Enemy will also heal when you do.
Added SMITER - Drains your MP/RAGE/ULT often.
Added NIMBLE - Dodges all of your finishing attacks.
Added BARBED - Will deal immense damage to you if you ULT.
Added ALPHA - Always accompanied by a powerful minion.
MODIFICATIONS
Buffed enemies in arena
Modified location of a few UI elements
Modified quest color
Feral ult now restores guardian mana
Feral ult no longer heals hp
Increased blacksmith rewards for quests
Revised achievements
Increased level cap to 300
Retooled intro cinematic
Reduced sacrifice damage
Modified ult unlock text
Modified salvaging old display
Revised post battle colors
Reduced sleep time for unlocks
Removed extra window
Increased economy inflation rate
Nerfed arena gold and exp drop
Buffed invigoration mantra
Improved keystone dungeon visibility
Buffed keystone enemies and rewards
Increased keystone enemy itemdrop rate
Reworked adrenal smash
Modified soul shard text color
Adjusted intro diane sequence
Nerfed vit scaling
Nerfed armor in passive stat allocation
Modified spacing issue with subclass select
Modified time output
Reduced HP of keystone enemies
Modified blue slime hp
Modified post enemy slain sleep time
Changed help to help index
Retooled options menu
Reduced tavern upgrade cost
Modified item rarity display
Modified blacksmith reject dialogue
Adjusted difficulty in Act 2, 3 and 4
Modified help index
Nerfed Wyspera scaling
Buffed Human race
Modified race select text
Increased exp payout of bosses
Modified exp gain globally
Modified gold gain globally
Moved adlibintro back to start
Modified spacing in post act screen
Improved rendering speed
Increased Legion Warrior stats
Modified alternate heal UI display
Reduced Druid's ULT max HP boost slightly
Changed SAPPER to scale differently
Nerfed Adrenal Smash damage
Modified Sonite perks
Modified escape text
Modified ELO system
Riposte nerfed by 50%
Reduced exp and gold drops in inferno
Reduced exp and gold from arena
Reduced exp and gold gain from ranked mode
Buffed no stat legendaries
Reduced damage on feral burst
Changed defense to def on charms
Modified charm types
Edited pamphlets for grammar
Modified mastery respec
Modified armors help text
Modified slime damage
Modified tutorial
Modified Ult tooltip
Modified grammar issue in lyssa speech
Modified Ultimate display
Modified Ultimate damage
Nerfed [2] in hand crafting
Reworded mantras
Upped crafting level ceiling
Improved rendering optimization
Modified enemy meter flavor text
Rebalanced Inferno mode
Modified guardian function
Modified affix names
BUG FIXES
Fixed respec bug
Fixed auto combat stuck on ult bug
Fixed zhighestconstant bug
Fixed cutscene text bug
Fixed chaos orb display
Fixed case sensitive a for shops
Fixed matron crashing bug
Fixed weapon drop freezing bug
Fixed act 4 music bug
Fixed act 4 progression ambiguity
Fixed tavern restock beer spacing
Fixed handcrafting bug
Fixed time played function
Fixed spelling error in lyssa dialogue
Fixed legendary names too long bug
Fixed ambush skeleton no music bug
Fixed non windows audio bug
Fixed exe metadata
Fixed Blacksmith not showing up bug
Fixed armor graphics not showing up bug
Fixed stability issues with pauses
Fixed act 4 save and progression bug
Fixed display bug in post act
Fixed missing enemytype bug
Fixed recursion
Fixed event grammar issue
Fixed ULT meter red bug
Fixed Bleed saving player bug
Fixed Sonite bugged perk
Fixed act 3 escape bug
FIxed redeem quest bug
Fixed color character time bug
Fixed itemroll bug
Fixed craft clearscreen bug
Fixed centering issue on a few weapons
Fixed Pamphlet grammar issue
Fixed sticky goo bug
Fixed no silver key frustration
Fixed Inferno mode bug
Fixed mute and unmute commands
Fixed stats rolling 0 bug
Fixed obscure crashing bug
Fixed tooltips pause bug
Well, it can't be said they are failing to make progress! :P
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beta v0.9.6
NEW ADDITIONS
Added 3 new keystone tracks
Added additional barrier unlock text
Added additional text to blacksmith tutorial
Added another town music track
Added Augment character customization feature
Added augment: Freeze duration increases from 2 turns to 3
Added augment: If enemy is confused, reposition restores full MP
Added augment: Non critical hits restore 1% of your current HP
Added augment: Repositioning has a 20% chance to confuse enemy
Added augment: If ragemeter is maxed, criticals will minor bleed
Added augment: If ULT is maxed, ragemeter+=2 per turn
Added augments to help index
Added color change to finished trials
Added custom names to ranked matchmaking
Added cycling town music
Added guardian select to survival mode
Added mantra unlock pre-screen
Added monster power bar help
Added extra blacksmith conversation lines
Added extra gladius conversation lines
Added more color to selections
Added more dynamic crafting progress bar
Added neutral event outcome graphic
Added new armor graphics
Added new Augments system
Added new footsteps SFX
Added new terminal font
Added new town music track
Added pauses between crafting help chunks
Added pre-boss transition screens
Added secret name to skip intro cinematic and randomized story
Added separate volume controls in options menu
Added specific hint displays for skeleton affixes
Added Spiked Armor affix
Added stat roll bonus to survival mode
Added tavern tiers
Added tip to spiked armor help screen
Added Ultimate pause
Added walking animation to keystone
Added wall of text scroll
Added wizard graphic to subclass select
Added-Implemented Novice mode
Added-Patrons in the tavern may now leave gift boxes
Added 10 new legendary items
Added boss at the end of keystone portals
Added portal opening animation
Added secret artifact drops to keystone bosses
Added wizorb explanation in help index
Added 18 new armor assets
Added new battle music track
MODIFICATIONS/BUGFIXES
Buffed enrage status effect
Changed confusion status to orange
Changed E to Enraged
Changed ensnare status to lighter blue
Changed legendary items to orange
Changed Novice to Softcore
Changed salvage color to grey
Clarified bonus exp in character screen
Clarified monster power info
Colorized assign later input
Colorized credits page
Colorized selection numbers
Doubled starting MP in Survival mode
Dramatically lowered cost of vending machines
Fixed affix overlap bug
Fixed arena capital F bug
Fixed cannot break ensnare in survival mode bug
Fixed card event dialogue logic clash issue
Fixed charm spacing issue
Fixed complete quest color bug
Fixed crafting capital A bug
Fixed crafting durability bug
Fixed lyssa dialogue grammar
Fixed metal event bug
Fixed negative damage bug
Fixed negative stat issue
Fixed numerous grammatical mistakes in events
Fixed post combat pause bug - DONE TEST
Fixed Priest not refreshing barrier stacks bug
Fixed random story grammar issues
Fixed refuse text bug
Fixed riposte dealing too much damage bug
Fixed rose quest glitch
Fixed run tooltip
Fixed skeleton music stop bug
Fixed speech off cutscene bug
Fixed subclass green input
Fixed Survival corrupting saves bug - DONE TEST
Fixed text issues for boss dialogue
Fixed wild dragon centering bug
Fixed window scaling issue for 4:3 resolution
Fixed window scaling issue for 5:4 resolution
Fixed minor steve grammar issue
Increased affixes in inferno mode
Increased blacksmith weapon price scaling
Increased crafting requirements
Increased difficulty of Survival mode
Increased heal charge purchase cost
Increased Poison damage value
Increased potential chest rewards
Increased Terminal ATK by 25%
Increased variability in Survival mode
Modified <BLINDING> to blind for initial 10 turns
Modified Affix display brackets
Modified auto-screenshot to PrintScreen key
Modified background area tutorial
Modified blacksmith name display
Modified blacksmith reject input
Modified blacksmith restocking at start
Modified blacksmith speech text
Modified Blinding affix display
Modified boss bar display text
Modified boss colors
Modified Breaker to Punisher
Modified boss names of several bosses
Modified diane speeches
Modified Casual mode
Modified chain salvaging inside crafting
Modified character info screen
Modified character introduction lines
Modified character select screen transition
Modified character selection audio
Modified charm graphic
Modified chest opening tutorial
Modified crafting help display
Modified EXP bar color to reflect continuous battle bonus exp
Modified gift box feature
Modified guardian select in survival
Modified heal charge restore upon level up to 1
Modified help index to reflect new items
Modified hints
Modified Infernal scaling
Modified keystone display
Modified Keystone dungeon difficulty
Modified keystone text
Modified main menu button
Modified molten flavor text
Modified naming of meter help display
Modified Novice mode: Only gold/exp loss
Modified null square cashing in reward
Modified passive skill points scaling
Modified perks text
Modified personality select
Modified Priest subclass wording
Modified race select
Modified race select screen
Modified race selection screen
Modified rage meter capacity
Modified redundant boss encounter names
Modified riposte display
Modified scaling secret artifact rewards with level
Modified status for different colors
Modified survival mode bars
Modified survival mode display
Modified survival mode scoring
Modified survival mode wording
Modified survival post battle screen
Modified survival stage display
Modified trials wording
Modified wall of text
Modified Wizorbs to grant massive exp
Modified-Buffed armor passive
Modified-Corrected Sonite tooltip to 20% trample reduction
Modified-Doubled chances for chest spawns in background
Modified-Edited intro cinematic
Modified-Edited wall of text scroll
Modified-Extended affixes to second and third namemods
Modified-Going to crafting screen does not reset bonus exp
Modified-Improved late game itemization
Modified-Restructured affix help index
Modified-Spiked Armor is now broken by ULT/Guardian
Rebalanced monster power scaling
Redcued inflation rate of palladium by 25%
Reduced hyper trample damage
Reduced inflation rate of diamonds by 25%
Reduced inflation rate of mithril by 25%
Reduced Obstinate affix heal by 200%
Reduced random NPC dialogue encounter
Reduced tavern upgrade cost
Reduced Terminal HP by 25%
Removed ability to save in survival mode
Removed all death events
Removed bonus stat point from soul shard
Removed heal charge restore upon defeat
Removed IMMUNE+ affix
Removed pause on cooldowns
Removed press any key to continue on certain pages
Removed run ability from survival mode
Renamed Arena to Colosseum
Renamed LINKED affix to RESILIENT - DONE
Renamed mesmerite to manathresh
Renamed vending machines
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v0.9.7
NEW ADDITIONS
Added a plethora of boss dialogues
Added additional debug functionality
Added dysentry river event
Added more flavor to race select
MODIFICATIONS/BUGFIXES
Changed Reckless affix to Unstable
Dialogue now transitions in and out only if music is on
Edited mastery points UI
Fixed Blood Pact not working bug
Fixed first blacksmith weapon free bug
Fixed pamphlet text spacing issue
Fixed press any key to continue text input bug
Fixed randomized introduction spacing issue
Modified act 3 boss names
Modified Augment find conditions
Modified guardian mode selection
Modified inferno attack boost for enemies
Modified skeleton scaling formula
Modified Wisdom mana regen
Removed skeletons from inferno scaling
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No one's tried this yet? Looks interesting.
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Gave it a try myself. It's pretty interesting. The ascii art and animations are great and the music is very nice too.
The gameplay is mostly just console style rpg combat. But the combat system is pretty interesting and fairly deep.
There is no real movement in the game though. You just move from static scene to the next and fight. I was hoping for more of an overhead dungeon exploration or an ascii wizardry style first-person dungeon exploration.
My two main gripes with the game are no fullscreen support (as usual) and no way to navigate the menus with the arrow keys. You can only navigate the menus by pressing the indicated key. Wouldn't be so bad if the game wasn't entirely menu based and the command keys range quite a bit.
Also, the combat tutorial could be a bit more in depth and clear. Some things were a bit hard to understand. It would greatly benefit from having an actual manual included with the download. The tutorial is a bit to quick and unclear to be as effective.
Otherwise an interesting game.
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Crazy ass ascii art?! I will definitely check this one out.
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v0.9.8
NEW ADDITIONS
Added dialogue story debug command
Added new weapon specific perks
Added secret area dialogue back in
Added weapon perks to help index
Fixed boss music fading bug
Fixed Chrono Capture ULT cost bug
Fixed crafting area graphic bug
Fixed hyper trample typecast bug
Fixed mastery spacing issue
Fixed ragemeter not incrementing bug
Fixed stat input validation bug
Fixed typing after death bug
Fixed typing during cutscene bug
Fixed various dialogue issues
MODIFICATIONS/BUGFIXES
Increased gold and exp rewards in inferno by 500%
Increased vitality health scaling
Modified Blue Slime intro text
Modified Inferno attack scaling
Modified mana regeneration tooltip
Modified post act screens
Modified post-death name change
Modified softcore death penalty
Modified subclass select spacing
Modified vitality tooltip
Reduced Immolation mantra damage
Reduced mystic guardian attack in inferno
Reduced random boss atk by 30%
Renamed Hard Leather armor
Using ult on IMMUNE enemies now wastes ult
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v1.0.1
NEW ADDITIONS
Added narrative dialogue for all bosses
Added over 500 lines of narrative text
Added bonus weapon stat roll for new characters
Added randomized diane introduction speeches
MODIFICATIONS/BUGFIXES
Fixed bunny event spelling
Fixed gift opening exit bug
Fixed Gladius spacing bug
Fixed inventory tooltip back bug
Fixed Keystone spacing bug
Fixed multiple spelling errors
Fixed tavern page bug
Fixed the elusive screen dropping bug
Fixed UI color bugs in Colosseum
Improved blacksmith tooltips
Increased Augment drop rate by 100%
Increased Blacksmith restock rate
Increased random NPC speech chance
Increased Rose event probability
Increased secret area chest spawn rate
Increased The Terminal's special attack damage
Modified and made character info more prominent
Modified race select clarification
Modified Blacksmith dialogue lines
Modified boss meter text
Modified footer graphic
Modified Gladius reset skill dialogue
Modified intro cinematic text spacing
Modified mastery respec page
Modified Milk That Ghost event
Modified Rose event trigger
Modified stat select display
Modified unknown name spacing
Renamed boss bars to meters
Renamed Help Index
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This is such a great game. It really has a roguelike spirit to it, although the pillar dancing is all in the mind :)
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v1.0.2
NEW ADDITIONS
Added 10 new Legendary weapons
Added 5% EXP bonus to Legendary weapons
Added additional blacksmith lines
Added additional debug commands
Added higher durability
Added in Error 37 and Error 99
Added new challengers to the colloseum
Added new information to help index
Added new legendary music
Added new music track: MechaE
Added Potato weapons
Added two speech variations
Added: 11 brand new events!
Added: 120 brand new hints!
Added: Carrying a potato grants +5% bonus EXP
Added: Keystone chests will always reward a Soul Shard
Added: Starting craft durability scales with crafting level
Added: Starting craft durability scales with playerlevel
MODIFICATIONS/BUGFIXES
Adjusted purple item drop rates
Double potential quality roll on Heavy crafting strike
Fixed blacksmith green leaking bug
Fixed charm roll name bug
Fixed continue button graying out bug
Fixed crafting not giving item sometimes bug
Fixed dagger spacing issue
Fixed display bug for blanktooltips
Fixed druid coloring issue
Fixed feedback graphic glitch
Fixed gift box return screen bug
Fixed Kraste initial damage bug
Fixed legendary color bug
Fixed legendary weapons color bug
Fixed lyssa rose bug
Fixed minor legendary bug
Fixed numerous grammatical errors
Fixed potion bug
Fixed race select visual glitch
Fixed random dialogue interface
Fixed skill select UI bug
Fixed Terminal grammar error
Fixed tutorial turning back on bug
Fixed wizorb display bug
Fixed Apollo in dialogue bug
Higher monster power now grants increased ELO gain
Increased Sacrifice damage scaling by 20%
Increased skeleton exp in act 4
Modified affix indicators
Modified affix list
Modified armor display screen
Modified bunny event
Modified colosseum key color display
Modified crafting kits
Modified detailed UI display
Modified Game Manual Arena display
Modified hints display bug
Modified level zone requirements
Modified lyssa speech
Modified names of enemy affixes
Modified stranger event formula
Modified ult tutorial
Modified weapon names
Modified mode select UI
Reduced blacksmith quest demands
Reduced enemy Charge damage by 10%
Reduced evasion scaling
Reduced mana expunge damage
Reduced Mana Thresh damage by 20%
Updated ingame manual
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v1.0.3
NEW ADDITIONS
Added 10 new events
Added INFERNO+ mode
Added Weapon Mastery info in help index
MODIFICATIONS/BUGFIXES
Augment drop rate boosted by 200% for Monster Power Level 5 in Classic Inferno
Corrected negative heat in handcrafting
Modified centering of Eternal Guardian
Modified Blue Slime HP on non tutorial
Enabled use of capital A on various screens
Fixed crafting armor/charm blank display bug
Fixed Empty Abyss bug
Fixed eternal gate spacing issue
Fixed Guided Arrow not interrupting charges bug
Modified intro cinematic verbiage
Modified toggle guardian display
Rebalanced damage mitigation scaling
Rebalanced dexterity evasion scaling
Rebalanced Shadow evasion bonus
Reduced chance of player running into repeated events early on
WARNING: Enter Inferno+ at your own risk. There may be balance issues.
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how continue a saved game? a the start, my character don't go a the saved position but restart the entire campaign
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v1.0.4
NEW ADDITIONS
Added INFERNO++ Difficulty
Added new arena combatants
MODIFICATIONS/BUGFIXES
Fixed grammar bugs
Fixed INFERNO+ Difficulty bug
Fixed tutorial turning itself on bug
Fixed inferno mode display bug
Fixed arena display bug
Fixed dialogue bug
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v1.0.5
NEW ADDITIONS
Added new arena challenger
Fixed gift box armor graphic bug
Fixed hammer graphic bug
Fixed crusher post bug
Fixed guardian move skip bug
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Is there fullscreen in this yet?
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v1.0.6
NEW ADDITIONS
Added 10 random events
Added 10 legendary weapons
MODIFICATIONS/BUGFIXES
Fixed act one random boss bar bug
Fixed minor intro cinematic bug
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v1.0.7
NEW ADDITIONS
Added 10 random events
Added 10 legendary weapons
MODIFICATIONS/BUGFIXES
Fixed enemies surviving with 0 HP bug
Added tavern patron indicator to UI
Fixed tutorial turning itself on bug
Modified UI colors for better visibility
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v1.1.6
NEW ADDITIONS/MODIFICATIONS/BUGFIXES
Modified ult scaling formula to incentivize combos
Repositioning no longer resets combo counter
Ultimate attacks now scale with the current combo count
Ultimate will now reset current combo counter
Stacking combos into an Ultimate is now a good option for damage
Increased base feral ultimate damage
Fixed rage meter display bug
Removed percentage based scaling with rage meter
Added three new skills
Abilities can only be used once per fight
Paladin and Wizard can now learn Mana Tide at level 5
Mana Tide: If your health falls below 33%, this will regain all of your mana
Assassin and Ranger can now learn Death Knell at level 5
Death Knell: If you have 33% or less hp, riposte will deal 10% of enemy max hp
Druid and Barbarian can now learn Subsistence at level 5
Subsistence: If you have 33% or less hp, riposte will heal you up to 100% HP
Added the unique ability to burst into tears while fighting the Blue Slime
Added much more variation in combat dialogue
Repositioning will now always swap move sets
Using a Finisher will now always swap move sets
Modified skeleton affix display brackets
Modified skeleton affix verbiage for clarity
Clarified Paladin Ult Scaling tooltip
Clarified Wizard Ult Scaling tooltip
Fixed Ranger Rain of Arrows tooltip display bug
Repositioning will now reduce enemy enrage by one
Added enrage to blue slime tutorial
Modified enemy's Guardian-specific attacks to be more clear
Rebalanced Guarding state on enemies
Clarified Feral Ultimate status effects on player
Clarified Ultimate tutorial speech
Clarified "Slightly Repositioned" in combat
Rebalanced Paladin starting stats
Modified Mark display
Fixed frozen enemy display bug
Fixed combo count bug where repositioning advanced combo count
Modified Soul Shard drop display
Fixed event gold find bug
Modified Diane tutorial text to include new system modifications
Clarified Player status effects during combat
Added new tooltip type to moves: Special
Fixed turtle event issue
Poison status now contains 4 stack levels, up from 3
Poison stacks now tick up at a faster rate
Poison will temporarily blind player at 4 stacks
Fixed Finisher trigger consistency bug
Added new Ascendant weapons
Modified break free color to green
Modified tutorial player health tooltip
Ascendant weapons can only be found via Keystone bosses
Modified intro cinematic punctuation
Modified enemy appear lines
Added additional Diane dialogue
Modified status effects tooltip for cursed
Modified Slime tutorial text
Modified Slime tutorial
Added status effect attacks for enemies
Added color to random event graphic
Updated reposition guard break tooltip
FAST enemies will now slow the player more often
Rebalanced Wrangler affixed enemies to ensnare less often
New Mechanic: EXPOSED
Reposition will reduce exposed status by one
Added context cue for reposition tooltip
Exposed will make player take bonus damage from enemy attacks
Enemies can expose the player
Increased crafting material rewards for selling mysterious artifact
When ambushed, player will always get exposed
Healing poison will only make it go down one stack
New Mechanic: SLOWED
Slowed will make charge skip warning and goes straight to charging
Healing will cure slowed status effect
Updated Slime tutorial to account for new mechanics
Improved visibility of BREAK FREE command
Removed duplicate cursed indicator in UI
Fixed gift box roll animation missing bug
Fixed end of act one apostrophe issue
Fixed MISSILE spelling bug
Fixed Maul weapon graphic spacing issue
Increased Bountiful affix reward by 33%
Fixed Bountiful affix bug when salvaging equipped weapon
Modified enemy slain adlibs
Modified riposte unlock text
Modified Autocombat AI to play a bit safer
Fixed heal bug in which heal was successful even without MP
Fixed post combat screen switching prematurely bug
Rebalanced innate MP Regen
Fixed MP Regen bug on Paladin
Rebalanced Paladin starting stats
Modified intro screen verbiage
Improved item drop rewards for Inferno difficulty
Quality will now directly affect the first stat roll of crafted items
Increased chance of finding legendary items in Keystone dungeons
Lessened chance of finding normal items in keystone dungeons
Increased Gold cap to 9999999
Increased item drop rate for crafting materials in itemdrop function
Increased monster difficulty scaling with monster power
Increased exp reward scaling with monster power
With a Quality of over 100, items cannot roll Common during crafting
Fixed bug where gold found in chests wasn't scaling properly
Doubled gift box inventory size
Fixed bug where players returned to the tavern after opening gifts
MODIFICATIONS/BUGFIXES
Added additional arena mob variations
Modified Ultimate unlock text
Modified blacksmith tutorial
Modified Act 3 ending text
Modified brackets on material drop display
Fixed Matron's Spawn missing graphic bug
Fixed autocombat using reposition when impossible
Fixed the elusive autocombat infinite heal bug
MODIFICATIONS/BUGFIXES
Added slain adlibs to post battle screen
Added chance for multiple crafting material drops
Added 10 additional blacksmith reject lines
Modified Lesser Drake scaling
MODIFICATIONS/BUGFIXES
Act bosses now drop three soul shards
All legion warriors now drop three soul shards
Infernal Guardian now drops six soul shards
The Matron now drops six soul shards
Modified Soul Shard color
Modified Infernal Guardian with doombringer
Modified Infernal Guardian hp/atk scaling
Modified skeletons in Act 4 (66% -> 37.5%)
Modified Legion warriors death speech
Modified Legion warriors hp/atk scaling
Modified Legion warriors with doombringer
Modified Keystone dungeon length scaling
Modified intro cinematic
Modified character perk grammar
Modified diane intro speech
Modified lyssa quest speech
Fixed several grammar issues
Fixed tutorial ending prematurely bug
Fixed act4 grammar issue
Fixed Infernal Guardian death graphic
Fixed wisdom typecast issue
NEW ADDITIONS
Added additional tutorial text
Added weapon perks tutorial
MODIFICATIONS/BUGFIXES
Fixed blunt weapon tooltip
Fixed sharp weapon tooltip
Fixed ranged weapon tooltip
Fixed spelling error in tutorial
Modified mana pool tooltip
Modified weapon help index
Modified placement of fullscreen toggle
Modified options text
NEW ADDITIONS
Added additional combat adlibs
Added 5 random events
MODIFICATIONS/BUGFIXES
Improved autocombat player AI
Improved chest rewards in Keystone by 300%
Modified scaling damage cap on riposte to 500% ATK
Modified Highest Stage UI
Modified Backstory Text
Reduced mastery respec gold scaling
..
-
v1.1.9
NEW
Intro cinematic has been revamped
Added new event in Blacksmith
Added new mechanic: PLAYER CHARGE
Charge has a chance to show context button upon repositioning
Charge has 25% chance to hit for 400% ATK
Charge has 75% chance to miss, resetting combo
Added new mechanic: FOCUS
Focus will double your combo count
Focus has a chance to show context button upon repositioning
Added new mechanic: HIT CONFIRMS
Hit confirm has a chance to show context button upon repositioning
Hit confirms deal 50% of your attack
Hit confirms can be chained into a grapple
Hit confirms interrupt charges
Added new mechanic: GRAPPLING
Grappling deals 400% of your attack
Grappling breaks enemy's guard
Grappling will break thorned
Added Grapple to autocombat
Missing a Grapple opportunity will have consequences
75% to expose, 25% to heavily damage and wound
Confused enemies have more chance to be grappled
Added many additional art assets
Added a weapon affix: Cursed
Cursed weapons roll high damage, but curse you
Repositioning will now speed up Enraged status decay
Added four more random events
MODIFICATIONS
Modified main menu display
Modified weapon scaling in Blacksmith
Modified lower skillset swap sfx
Modified INT MP scaling
Crafting level now only goes up if durability is below 50
Crafting level now only goes up if item has not been overheated
Crafting Kits now scale with player level and crafting level
Sapping affix now grants 5% of Max MP on hit
Added specific coloring to Alpha sub minions
Buffed Alpha sub minions by 25%
Buffed Inferno items that are found on the ground
Lowered proc chance on thorning enemies
Modified speech lines for combat
Removed combo count cap
Modified Wyspera race
Modified blunt mastery help display
Modified post-matron screen
Modified Classic death screen
Modified Kraste freeze chance to 5%
Modified Templar subclass
Modified Priest subclass
Modified Sorceror subclass
Modified Ritualist subclass
Modified Enraged status effect
Modified Enraged Slime Tutorial
Modified cursed status effect
Modified Marksman subclass
Modified Duelist subclass
Modified armor drop display
Modified Soul Shard crafting quality cap
Modified crafting formula
Critical heal no longer breaks guard
Enemies that miss attacks have a chance to get enraged
Enemies that have attacks blocked hance a chance to get enraged
Modified combat UI ATK percentage spacing
FIXES
Fixed tutorial turning itself on bug
Fixed Misc help gift boxes bug
Fixed "Stones don't taste good" bug
Fixed levelup crafting screen bug
Fixed crafting items and leveling sending to main screen
Fixed Enchanted weapon modifier
Fixed various combo count bugs
Fixed status display UI bug
Fixed Weapon buy affix bug
Fixed charm crafting kit bug
Fixed Numbing not working correct affix bug
Fixed uninstaller not fully deleting files bug
Fixed nonweapon affix display in help index
Fixed many bugs with the combat system
Fixed Meditative affix bug
Fixed Ironclad enemy HP bug
Fixed retaining old weapon status bug
Fixed Ascended game manual bug
Fixed lethal event bug
Fixed commodity only rolling silver keys bug
Fixed guarding enemy surviving with 0 hp bug
Fixed Alpha enemies bug
Fixed Enraged not triggering bug
Fixed defeating enemy with 1 hp bug
Fixed infinite guardian bug
NEW
Added additional blacksmith quest dialogue
Added additional affixes to Charms/Shields/Armors
Mending: Heals 1% of current HP per turn
Deflecting: Reduces incoming damage by 5%
Enraging: Increases RAGE meter by 1 per turn
Marking: 25% chance to MARK enemy per turn
Cloaking: Player cannot be EXPOSED
Marveling: Deal 100% bonus damage if HP is less than 25%
Redeeming: If MP is below 33%, Regain 5% of max MP per turn
Meditative: Regain 1% of current MP per turn
MODIFIED
Modified affix roll rates for all items
Modified reposition tutorial text
Modified shield drop interface display
Modified blue slime verbiage
FIXED
Fixed weapon buy template
Fixed burn color enemystatus
Fixed blacksmith pricing bug
Fixed bonus damage affix tooltip bug
Fixed blacksmith gender speech bug
Fixed Reposition tooltip to account for shield/armor
Fixed spacing bug on affixes page
Fixed ordering issue on affixes page
Fixed Bountiful affix tooltip error
Fixed various issues on armor affixes page
Fixed wall display text bug
NEW
If player repositions twice in a row without attacking,
(continued) player will lose combo meter count
Added new weapon affixes as listed below
Demonbleed: Deals 33% bonus damage to Demons.
Dragonslay: Deals 33% bonus damage to Dragons.
Metalwarp: Deals 33% bonus damage to Robots.
Skellybane: Deals 33% bonus damage to Skeletons.
Titancrush: Deals 33% bonus damage to Titans.
MODIFIED
Modified character descriptions
Modified keystone help tooltip
Modified weapon help manual
FIXED
Fixed tutorial battle repositon tooltip bug
Fixed tutorial battle sound effects bug
Fixed bonus atk tooltip bug
Fixed crafting stack overflow bug
Fixed terminalpost display bug
Fixed terminalpost spelling bug
Fixed act1end display bug
Fixed act1end apostrophe bug
Fixed machinistpre display bug
Fixed keeperpost grammar bug
Fixed act2end display bug
Fixed act2end comma spacing bug
Fixed softcore end display bug
Fixed grammar error in arm event