Temple of The Roguelike Forums

Announcements => Other Announcements => Topic started by: Slash on March 07, 2009, 03:09:16 PM

Title: The 2009 7DRL Challenge has begun!
Post by: Slash on March 07, 2009, 03:09:16 PM
Post here the weblog (if any) where you will be updating your progress with your game!

Mine is located at http://santiagoz.com/blog.

I haven't started yet though
Title: Re: The 2009 7DRL Challenge has begun!
Post by: rdc on March 07, 2009, 07:54:08 PM
I'll be posting my updates here:

http://rickclark58.spaces.live.com/blog/

Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 07, 2009, 11:59:33 PM
Updates on my 7DRL "The Lion King" will be here:

http://gruesomegames.com/blog
Title: Re: The 2009 7DRL Challenge has begun!
Post by: rdc on March 08, 2009, 09:10:30 PM
I have posted an update to my blog, plus some screenshots.

http://rickclark58.spaces.live.com/blog/
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 09, 2009, 04:52:27 AM
Could be an idea to keep a comprehensive list here:
(Last Updated 17th March 01:05 GMT)

Successes (25):

Whispers in the Void (Download (http://nihilsys.com/wordpress/2009/03/14/whispers-in-the-void-0666-released/)) by destroysound
Fist of the Rogue Warrior (Download (http://code.google.com/p/fotrw/downloads/list)) by s.chiu
Persist (Download (http://code.google.com/p/persistrl/downloads/list)) by jab
Expedition (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/c9c75fe31e99fc9b) | Download (http://www.santiagoz.com/blog/wp-content/uploads/2009/03/expedition7drl.zip)) by Slash
Escape from Lab 42 (Download (http://cid-bcdbe1b9697ff5dc.skydrive.live.com/self.aspx/.Public/lab42/lab42.zip)) by rdc
Domination (Download (http://www.users.on.net/~rossn/)) by Numeron
Underbooks (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/e13ba0e86bb242c1) | Download (http://home.arcor.de/avielsstand/Underbooks.rar)) by Christopher Brandt
Nyctos (Download (http://code.google.com/p/nyctos/)) by Mary Haas and James Madison
Fortress of the Goblin King (Download (https://launchpad.net/fotgk-7drl/7drl/1.0)) by Florian Diebold
Fruits of the Forest (Download (http://yehieli.info/fotf/)) by Ido Yehieli
Pink Ninja (Download (http://freefile.kristopherw.us/uploads/deveah/pn.zip)) by Deveah
Stones of Chaos: the True God (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/3692dc1004be4956) | Download (http://stonesofchaos.googlecode.com/files/Truegod7drlwin.zip)) by idontexist
The Favored (Blog (http://cymonsgames.retroremakes.com/forum/index.php/topic,10.0.html) | Download (http://cymonsgames.retroremakes.com/pages/favored/favored.zip)) by guesst
TetrisRL (Download (http://www.cs.drexel.edu/~jlg95/tetrisrl/)) by Sir_Lewk
DungeonMinder (Download (http://code.google.com/p/dungeonminder/)) by Adam Gatt
dL1 (Blog (http://legend-angband.blogspot.com/) | Download (http://h1.ripway.com/gifcom/dL1/dL1.zip)) by Legend of Angband
Decimation (Download (http://edkolis.exofire.net/decimation.php)) by Ed
Backwards Gravity (Download (http://backwardsgravity.blogspot.com/)) by Elig
Excitable Digger (Download (http://excitaabledigger.blogspot.com/) by deej
Cypress Tree Manor (Download (http://fagerburg.com/nils/stuff/games/cypressTreeManor)) by Nils
Jacob's Matrix (Download (http://www.zincland.com/7drl/jacob)) by Jeff Lait
Epic! Monster Quest: Hyper (Download (http://sinoth.net/code/emqh.zip)) by buub0nik & sinoth
SpiritsRL (Download (http://rapidshare.com/files/209612921/spiritsrl.rar.html)) by Xecutor
DDRogue (Download (http://urchin.earth.li/~tomford/random/ddrogue.zip)) by flend
chickhack (Download (http://code.google.com/p/chickhack)) by purpleflayer

Noble Attempts (ie Failures - 11 announced so far):

MultiRL (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/85be1e09d76ad354)) by Nathan Stoddard
Robot Rebellion (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/82ec770a5035281b)) by Emile
The Lion King (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/07ea40839b7db783) | Blog (http://www.gruesomegames.com/blog/)) by Darren Grey
Unnamed attempt (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/7eae7c67e9aca074) | Blog (http://shermspace.blogspot.com/)) by Sherm Pendley
Unnamed attempt (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/717377c3eb2d2c97)) by Christopher Charles
When Zombies Attack! (Blog (http://iamagiantnerd.com/index.php/category/7drl/)) by David A
A Roguelike (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/5e9ee4cfc1c42de8)) by h.j.l.jones
Quarterlight (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/1f8d9662099dec9a)) by Phil O'Neill
Nidhoggr (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/79525dacbc84e12a)) by Michal Bielinski
GrimRL (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/b892c0c7304698bf)) by Nik Coughlin
DukeRL (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/f4677ad876537deb)) by corremn

Awaiting Information (9):

AbstractRL (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/8b03a8751ec24151)) by jimmy aberg
Fl@shpoint (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/eb4c1142778e55e4#)) by edwardoka
Murder in Moscow (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/02346091424f7079) | Blog (http://github.com/mikelovesrobots/murder-in-moscow/tree/master)) by Mike Judge
Environmental Energies (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/6f117fd29b51223c)) by Gamer_2k4
Hydrosphere (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/23dcb7a8047a4afd)) by HexDecimal
Planets of Elderlore (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/a7849198aaa2a8ee/)) by Altefact
Catacombs of the Soulthief (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/86e1d4b93ee4a5b8)) by Derrick Creamer
Tales of Ezcyria (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/4b1f789fcf700070) | Blog (http://www.freeze-dev.de/blog)) by Stein
Flying @ (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/92bbbcb1cde7bcc4) | Blog (http://tomdemuyt.blogspot.com/2009/03/flying.html)) by konjin_

Total 45 entrants.

Out of Challenge 7DRLs (4):

Tomb of Rawdin (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/de2e857bd8a66aa8) | Download (http://redmine.bloodycactus.com/projects/rawdin/files)) by stu (completed 6th Feb)
Emperor Engine (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/4a15f852569f420b) | Download (http://code.google.com/p/enginerl/downloads/list)) by kaw (completed 4th March)
Pyromancer (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_frm/thread/25b60ee07dda8806) | Download (http://code.google.com/p/pyromancer/downloads/list)) by jice (completed 7th March)
Muert: Tribes: I Am Your Brother: Islands Adventure (RGRD (http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/631fbd3c1734fb88) | Blog (http://muertal.blogspot.com/)) by pol (started 12th March)
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 09, 2009, 12:02:33 PM
Thank you for compiling the list!

Emperor Engine and Pyromancer, don't fit the timeframe of the challenge though :)

There are also two new projects!

SpiritsRL @ http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/f4677ad876537deb# (http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/f4677ad876537deb#)

DukeRL @ http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/3471ed69396779d6# (http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/3471ed69396779d6#)

40 entries is a lot more than I expected, lets see how many can finish! :)
Title: Re: The 2009 7DRL Challenge has begun!
Post by: ido on March 09, 2009, 12:17:07 PM
This biggest turn out yet, if I'm not mistaken :)
Title: Re: The 2009 7DRL Challenge has begun!
Post by: stu on March 09, 2009, 01:44:42 PM
do those released a bit before the official start date count?
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 09, 2009, 02:46:41 PM
I've updated the post to include the two new entrants, and to separate the "out of challenge" 7DRLs into a separate section (and including stu's Tomb of Rawdin).
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Anvilfolk on March 09, 2009, 07:10:20 PM
Whoa, that is totally amazing! So many people doing roguelikes! And I spot some pretty awesome ideas too!

Damn my busyness! Yes, 'tis typed correctly! 'Lo, the deadlines looming in the horizon! 'Lo, the responsibilities circling high above, as vultures! Where art thou, my sweet, sweet time. My free time! My life!

*weep*
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Eben on March 10, 2009, 10:42:19 PM
Also "Excitable Digger" by Eben Howard (deej).  Named in IRC only, not home yet :)
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 11, 2009, 02:56:13 AM
Woohoo, 42 is a great number  :)  And we've already had our first victory, idontexist's "The True God".  Get the windows exec here:

http://stonesofchaos.googlecode.com/files/Truegod7drlwin.zip
Title: Re: The 2009 7DRL Challenge has begun!
Post by: idontexist on March 11, 2009, 03:26:11 AM
Am I really first? I feel special and am very satisfied with my game.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 11, 2009, 04:35:24 AM
I have always thought the idea is to use up all seven days :P
Title: Re: The 2009 7DRL Challenge has begun!
Post by: idontexist on March 11, 2009, 11:17:12 AM
I wasn't sure that i would have all 7 days available so I made it fast as i could. I think it's pretty damn good for 4 days work.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Ex on March 12, 2009, 02:39:18 AM
I'm also working on one. That brings the total to like 44, which I have to say is the largest programming competition I've heard about. The Day of Zeux in the MZX community has a fairly large competition, but still never 44 separate entries. Go roguelikes.

By the way, here's my blog for my 7DRL: http://backwardsgravity.blogspot.com/
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Eben on March 12, 2009, 10:48:22 PM
I've reviewed Emperor Engine by Kaw on my lj account here http://adoxographist.livejournal.com/

I plan on adding more reviews as I play the games.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Vanguard on March 13, 2009, 05:44:32 AM
Quite a turnout this time around.  I'm looking forward to seeing all of the original ideas people come up with.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: ido on March 13, 2009, 10:01:12 PM
That was straining...

I'm more or less happy with the result of my game, even though I originally wanted to make it much bigger  :-\
Title: Re: The 2009 7DRL Challenge has begun!
Post by: rdc on March 14, 2009, 12:36:54 AM
Here is my entry for the 7DRL challenge Escape from Lab 42. You can grab the Win32 exe and FreeBasic sources from my skydrive:

http://cid-bcdbe1b9697ff5dc.skydrive.live.com/self.aspx/.Public/lab42/lab42.zip

It would have been nice to have some more time to test, but that is what this challenge is all about. I have included a readme in the zip file that gives a quick explanation of the game. You probably don't need it since the game is very simple.

I *think* everything is working, which just means I didn't have time to find all the bugs. :)
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 14, 2009, 09:00:23 PM
That was straining...

I'm more or less happy with the result of my game, even though I originally wanted to make it much bigger :/
Title: Re: The 2009 7DRL Challenge has begun!
Post by: ido on March 14, 2009, 09:45:40 PM
Copy cat!
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 15, 2009, 12:55:38 AM
I've tried to keep this post (http://www.roguetemple.com/forums/index.php?topic=343.msg2680#msg2680) updated release information and so on.  17 successes reported so far!  Waiting to hear on another 24...  We'll likely have more successes this year than we've had entrants in any previous year!

I never had the time to finish mine unfortunately, but hopefully I'll complete as a normal RL some day.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Ex on March 15, 2009, 02:22:05 AM
Last minute success? Kindof, I released a version of my 7DRL that you can win. The thing is, it's totally incomplete. Never the less, you can win it and it has enemies. So, I finished!

Here it is:
http://backwardsgravity.blogspot.com/
Title: Re: The 2009 7DRL Challenge has begun!
Post by: rdc on March 15, 2009, 08:42:52 AM
I've tried to keep this post (http://www.roguetemple.com/forums/index.php?topic=343.msg2680#msg2680) updated release information and so on.  17 successes reported so far!  Waiting to hear on another 24...  We'll likely have more successes this year than we've had entrants in any previous year!

Just wanted to say nice work on keeping this list updated. I have been using it to follow the progress. Very handy.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Anvilfolk on March 15, 2009, 01:19:37 PM
Ditto, cheers!
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 15, 2009, 06:59:15 PM
Ditto, cheers!
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Eben on March 15, 2009, 08:43:33 PM
Success!

Excitable Digger has been released with a few hours to spare :)


Download and info at:
http://excitaabledigger.blogspot.com/

(I'm not sure why my entry got listed as 42nd Attempt, that was someone else...)
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 15, 2009, 11:37:42 PM
Sorry deej, must have gotten 2 titles mixed up.  Means there was actually 45 entrants!  Updated the listing (which I suppose I'll port to RogueBasin shortly).  24 winners, 9 losers, and still awaiting to hear from 12.  This year really has been an astoundingly successful competition  :)
Title: Re: The 2009 7DRL Challenge has begun!
Post by: ido on March 16, 2009, 07:49:50 AM
Is there any particular order to the list?
Title: Re: The 2009 7DRL Challenge has begun!
Post by: purpleflayer on March 16, 2009, 09:01:46 PM
I must inform you that chickhack was also a success!  You may obtain it here: http://code.google.com/p/chickhack (http://code.google.com/p/chickhack).  What a fun challenge.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 16, 2009, 09:23:38 PM
GrimRL <- Failure
Planets of Elderlore <- Wrong link: http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/a7849198aaa2a8ee/
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 17, 2009, 02:26:02 AM
Cheers for the corrections - updated the post.  Not likely to see any more updates now I imagine; everything awaiting information is almost certainly a fail.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 17, 2009, 04:50:16 AM
Most probably, I will wait until tomorrow for the official announcements.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 17, 2009, 05:09:08 AM
Well, I've updated RogueBasin with all of these details.  Check out here (http://roguebasin.roguelikedevelopment.org/index.php?title=7DRL_Contest_2009) and here (http://roguebasin.roguelikedevelopment.org/index.php?title=2009_Out_of_Challenge_7DRLs).  If your title is in there then please check it out to make sure the links and info are correct, and you are encouraged to add an article for your 7drl if you haven't done so already.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: rdc on March 17, 2009, 12:01:28 PM
I added my developer page and EFL 42 page. I hope I did it correctly. I am familiar with wikis (I have my own), but I am not sure of the all categories that Roguebasin uses.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 17, 2009, 04:06:55 PM
Cheers for doing the medal, Slash - looks the coolest of any year yet IMO!
Title: Re: The 2009 7DRL Challenge has begun!
Post by: rdc on March 17, 2009, 05:26:23 PM
Very nice indeed.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 17, 2009, 10:27:10 PM
Thank you!
Title: Re: The 2009 7DRL Challenge has begun!
Post by: purpleflayer on March 18, 2009, 08:07:28 AM
I wrote an article in "RogueBasin" for chickhack and i had to write one for "Commodore 64" too as nobody has used that yet it seems ;)

Oh, i love my medal also :D
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Krice on March 18, 2009, 09:51:57 AM
Was there any good games this time? I haven't tried any of them.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Anvilfolk on March 18, 2009, 10:00:15 AM
You just HAD to do that, didn't you? :D
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 18, 2009, 09:25:04 PM
Well, there are no real games this time either, sorry Krice!
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Cymon on March 19, 2009, 02:46:57 AM
Was there any good games this time? I haven't tried any of them.
I'll tell you in a little bit (http://cymonsgames.retroremakes.com/7drl-reviews/).
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Cymon on March 20, 2009, 07:09:19 PM
Can anyone get backwards gravity to compile? I tried it in PDCurses on windows and got nothing. And I can't contact the developer. If anyone else can get it to work, let me know, otherwise I'm going to suggest dropping it as a failure.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Ex on March 20, 2009, 11:06:40 PM
I suppose I can make a Windows binary. It'll be out later on tonight.

Edit; Tried MinGW, but their stupid standard C++ library wouldn't compile on my machine. Tried Cygwin, but roughly the same thing happened (Man I'm unlucky). So I'm going to use Visual C++, but it's taking forever to install, so the Windows binary will be a little late.

Edit #2: Attached is the incredibly buggy windows binary. Enjoy.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Darren Grey on March 22, 2009, 10:20:07 PM
Played it, and eventually got stuck on an unpassable level (stairs were on a ledge at the top that couldn't be reached).  Can't say it was an overall pleasant experience, but the gravity/jumping mechanic was interesting.  Do you plan on doing further work on this?
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Ex on March 23, 2009, 08:12:56 AM
At the very least, I'm going to fix the dungeon generator so it doesn't make impossible levels. I've never actually gotten to the "YOU WIN" screen because the dungeon generator keeps screwing up D:. After that, I'd like to add real enemies, items, armor and weapons but I'm not sure how much work I really want to put into it. Originally, I had planned to have three seperate dungeons, with many different types of random dungeon generators, but clearly I didn't have enough time for that.

Anyway, I may work on it more, especially if there's any interest in it.
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Slash on March 23, 2009, 04:28:10 PM
@Elig: Looks nice, the plataformer aspect is similar to megamanRL, but it seems you went a completely different way regarding dungeon generation, wantz to discuss it?
Title: Re: The 2009 7DRL Challenge has begun!
Post by: Ex on March 23, 2009, 09:40:58 PM
Thanks Slash! Actually, MegamanRL was partially the inspiration for Backwards Gravity. The dungeon generation is fairly odd in Backwards Gravity because I wanted each map to only take up a single 80x24 screen, similar to Nethack, etc. Originally I had planned to include many different dungeon generation algorithms that would be chosen at random, but I only had time to implement two. The first map has it's own dungeon generator, since it's something of a special map. The player was supposed to start in the "house" on the first map, but I was lazy.

The two dungeon generation algorithms used are incredibly simple. The first randomly picks a location, and then draws a randomly sized filled block that has edges the player can walk on. It remembers the previous block it drew, and upon drawing the next block, links with the previous using a seperate function whose only job is to correctly link any two locations on the map.

The second algorithm is much like the first, but slightly different. It starts by drawing "platforms" that are just rooms with a random length whose height it always 2. The top tile of each "room" or "platform" is turned into an area the player can walk on. Each room is recorded in a list, and all rooms are linked using the same link function as the first dungeon generation algorithm uses. After that, some interesting features are added. First, a few random blocks that are filled and surrounded by walkable area are placed. Then it decides if any edges of the map should be walled off with an area the player can walk on. If it decides any edges should be present, it draws those edges onto the map.

That's about it. Originally I planned something far more complex, but never had time. Though, I may go back and implement more stuff.