Temple of The Roguelike Forums

Game Discussion => Classic Roguelikes => Topic started by: Korintheblack on May 13, 2013, 03:27:59 AM

Title: First Game of Stone Soup
Post by: Korintheblack on May 13, 2013, 03:27:59 AM
Was pretty slick, went through the tutorial, learning myself into a somewhat more educated fool jumping into the jaws of death.

All's well for the first like 5 floors, managing my hunger as a Demonic Death Knight, summoning up little rotting buddies and such.

I take a few minutes to go over a few topics concerning Dungeon Crawl: Stone Soup and come across one that states that if you die in the game it is always your fault in that regard.

I agree and disagree.

My first death wasn't all that fair in hindsight. I did all the right things, funneled my never-ending army of baddies, used my mirroring skill like a baws, chugged potions as necessary, but the waves of enemies never ended. Something, somewhere in that ever-increasing pile of murder there was a summoner, or two that never gave up, never let his friends down.

And I was powerless to stop it.

So yeah, I can see where folks can make mistakes and get punished for their trouble. But I also see how the game can become somewhat unfair.

Also, casting + increased hunger = why?
Title: Re: First Game of Stone Soup
Post by: guest509 on May 13, 2013, 04:08:35 AM
Find summoner. Kill summoner. Flee the level.

There are probably other solutions, solid players can win a very high % of games.
Title: Re: First Game of Stone Soup
Post by: Korintheblack on May 13, 2013, 10:57:14 PM
Find summoner. Kill summoner. Flee the level.

There are probably other solutions, solid players can win a very high % of games.

Implying I wasn't trying to do just that.

If only it were so cut and dry.
Title: Re: First Game of Stone Soup
Post by: AgingMinotaur on May 13, 2013, 11:38:29 PM
Try again. Fail better ;)

As always,
Minotauros
Title: Re: First Game of Stone Soup
Post by: Korintheblack on May 13, 2013, 11:57:40 PM
Words of wisdom!