Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: DarkGod on December 30, 2012, 11:31:18 PM
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The board is set, the pieces are moving.
Nearly three years ago I uttered those same words when releasing the first beta of ToME4.
Before that there were 20 closed alphas and since then 43 betas and 4 RC releases, all played and loved by an increasing number of players, now over ten thousand.
During all this time my goal has never changed: to build a game that is both deep and complex but also fun and as accessible as possible. I have never believed in grinding, and have in many cases gone against the "traditional roguelike way" and I have always done it with those goals in mind.
Today is payoff time! For three years I have worked extremely hard on this game because I fell in love with it and I am blessed because others did too: great, fun, nice people; some of which also helped in the making of the game; each in their own way. To them, and to all my players, I send a huge "Thanks, I love you girls and guys!"
Without further annoying chit-chat, and with immense pleasure, I give you: Tales of Maj'Eyal 1.0.0
Go download it from http://te4.org/
If you wish to help me a little more you can do two things:
- Send a donation, they really help: http://te4.org/donate
- Go vote for ToME on Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=93674769
Now go have fun my minions, live and die in Eyal!
Also, trailer there: http://www.youtube.com/watch?v=mKpYy-pwRfM
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Congrats on the long wrought accomplishment as I've been tracking it since about the time you first got the site up and my bits of help at the start. :)
Has there been any changes since RC 4? Looking forward to the continuing updates and new content to come now that the baseline is settled well and true.
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A few bugfixes yes :)
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You made it!!! Congratulations :)
So, after perhaps a well-deserved break...what's next?
A new game?
I wish for making t-engine more user-friendly and perhaps one day it can become the first "real" roguelike-game-maker... Just my wish 😄
But for now...horray!!! All hail Darkgod 😄
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More polish is always good :)
But I'll keep on adding new content, my dream is to make a world so big i'ts impossible to see it all in many playthroughs play.
Ill work on new campaigns, like the orcs, the fearscape, ...
1.0 is just the very beginning of a new story!
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Very cool, congratulations. I haven't played ToME in ages, but loved it back then.
As always,
Minotauros
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Thanks :)
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Congrats DarkGod!
ToME4 is really in a position by itself in the roguelike genre and will doubtless be enjoyed for years and years to come.