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Announcements => Traditional Roguelikes (Turn Based) => Topic started by: wire_hall_medic on October 07, 2012, 04:09:03 PM

Title: QuickHack 1.3.1!
Post by: wire_hall_medic on October 07, 2012, 04:09:03 PM
Minor update; tweaked the A* algorithm, AI behavior, and alarm mechanic for more speed.

Towards the end of the game, it was easy to alert enough enemies to bog down the engine.  While I wasn't able to totally eradicate that (would have required a pretty significant rebuild), I did make it significantly faster.

RogueBasin page: http://roguebasin.roguelikedevelopment.org/index.php/QuickHack (http://roguebasin.roguelikedevelopment.org/index.php/QuickHack)
Download page: https://docs.google.com/open?id=0B6oeeUZo0SLSY2lHTGoyd3JoN0U (https://docs.google.com/open?id=0B6oeeUZo0SLSY2lHTGoyd3JoN0U)
Title: Re: QuickHack 1.3.1!
Post by: Legend on October 09, 2012, 02:06:21 AM
Quite nice.

Token's are a nice addition.