Temple of The Roguelike Forums

Announcements => Traditional Roguelikes (Turn Based) => Topic started by: getter77 on September 17, 2012, 11:50:50 AM

Title: Mushroomvania (now at v0.0.1 ARRP)
Post by: getter77 on September 17, 2012, 11:50:50 AM
http://roguebasin.roguelikedevelopment.org/index.php/Mushroomvania

Quote
Mushroomvania is a 1-hp tile-based roguelike. The long-term goal is a game with simple elements that nonetheless enables emergent complexity. Currently, it's at a very early stage of development, with much more content to come in the future. This is a first-time roguelike project developed using libtcod and is based on Jotaf's Complete Roguelike Tutorial, using python+libtcod.
Title: Re: Mushroomvania (now at v0.0.1 ARRP)
Post by: SuperEffective on September 17, 2012, 08:05:53 PM
Updated the link - the old download link was having issues with Chrome. Please let me know if there are any issues with this new link!
Title: Re: Mushroomvania (now at v0.0.1 ARRP)
Post by: Hi on September 20, 2012, 04:15:50 AM
It looks interesting. Unfortunately I do not want to fart around with wine.
Title: Re: Mushroomvania (now at v0.0.1 ARRP)
Post by: guest509 on September 20, 2012, 08:47:05 AM
  Well I played it but couldn't get anything to move. I think I shot something, not sure...
Title: Re: Mushroomvania (now at v0.0.1 ARRP)
Post by: SuperEffective on September 27, 2012, 09:30:52 PM
Thanks for the information - I'll have to take another look at the movement controls. I'll also work on getting the next version out on linux and mac, too :)