Temple of The Roguelike Forums

Development => Programming => Topic started by: Pueo on June 13, 2012, 03:42:52 AM

Title: Chasm Indicator
Post by: Pueo on June 13, 2012, 03:42:52 AM
Just wondering, what would you want to see used to indicate chasms (as in pits you can fall down).  I know Brogue uses some kind of 4-dots tile, but I was wondering what that is in regular ASCII (I think Brogue uses tiles that look ASCII).

Or, what do you think is better?
Title: Re: Chasm Indicator
Post by: AgingMinotaur on June 13, 2012, 06:59:36 AM
If normal ground is represented as a full stop, I'd probably go for comma, (semi)colon, or simply a black space.

As always,
Minotauros
Title: Re: Chasm Indicator
Post by: NON on June 13, 2012, 07:07:13 AM
Black space
Title: Re: Chasm Indicator
Post by: Alex E on June 13, 2012, 07:13:07 AM
If you're using Ascii, then commas or periods are a great way to show chasms. I think that it encourages safe and slow play, since you have to check all around you when you move, in case a chasm were to be around. Maybe have a "Chasm/Trap Detecting" skill that would increase the radius of which you could see the chasms. A lot of other roguelikes I've played have something like this, such as Dungeons of Dredmor. However, I've always found it annoying when a roguelike had traps in a large area, since I'd usually want to quickly run across the area instead of taking things slow. Another way I could imagine doing this would to make so that commas or periods didn't appear, and the only way to be able to tell if there were traps/chasms would be to throw an item and trigger the said trap/chasm. Of course it would be annoying throwing items wherever you walked, so maybe have the chasms only be in certain areas or rooms, with a sign leading up to the area waying "WARNING! CHASMS AHEAD". But again, if you're looking for entire dungeons with randomly placed traps/chasms, I'd just go with the commas or periods for those closeby.
Title: Re: Chasm Indicator
Post by: Z on June 13, 2012, 07:24:49 AM
I think I have seen a dark ">" somewhere.
Title: Re: Chasm Indicator
Post by: Ancient on June 13, 2012, 12:21:19 PM
Scrap used dark gray underscore.

Screenshot: http://www.roguetemple.com/wp-content/uploads/2007/09/scrap_bridge.png
Title: Re: Chasm Indicator
Post by: Pueo on June 13, 2012, 07:34:16 PM
Thanks for the replies guys, I think I'll go with an empty (blank) space.