Temple of The Roguelike Forums

Announcements => Other Announcements => Topic started by: TomPliss on April 27, 2012, 04:42:49 PM

Title: Thief RL ?
Post by: TomPliss on April 27, 2012, 04:42:49 PM
Hey guys !


(i'm new here, first post, first topic, ... ^^ )

I didn't find any ThiefRL in RogueBasin, and am a little surprised ...
Isn't there any ?

Should I be the only one to appreciate it ?
Title: Re: Thief RL ?
Post by: Ancient on April 27, 2012, 05:31:30 PM
Hi there!

Rogue is pretty much all about stealing the amulet. If you would like something less combat oriented these game are to check:

Shadowrogue (http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/fd1931ff03b7aab4/bd93e7442d4aa02d) by Orkus Malorkus. Was made for this year's 7DRL and is about retrieving the MacGuffin and making run for the stairs. Three ways to fool guards: combat, steath and lies.
Rogue Assassin (http://www.numeronreactor.com/index.php?page=ARRP_2011) was written by Numeron for the ARRP. Features a lot of stabbing but also some decoy devices.

While not really a roguelike there also is Saffron (http://iceyboard.no-ip.org/projects/saffron/).

On roguebasin there is
Title: Re: Thief RL ?
Post by: AgingMinotaur on April 27, 2012, 07:22:52 PM
Wasn't there a game by that name (http://sites.google.com/site/mcneja/thiefrl) that came out a while ago? I guess that's what OP is talking about. Haven't played it myself, though.

As always,
Minotauros
Title: Re: Thief RL ?
Post by: TomPliss on April 27, 2012, 09:01:58 PM
thanks, guys, I just played the 4 of them.

Rogue Assassin looks actually pretty good, and I obviously haven't found all the keys used by ShadowRogue.

Anyway, all of the are good, but still not exactly what I'm looking for ...


At least, it may motivate me into developping my own, now that I may have an achievable goal ...
Title: Re: Thief RL ?
Post by: Skeletor on April 28, 2012, 12:29:25 AM
That would be an interesting roguelike concept.. shadow squares where you cannot be noticed, clear LOS of every enemy.. nice.