Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: itkachev on December 03, 2011, 12:25:03 PM
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Hello again. I've released a new version of Diggr (http://code.google.com/p/diggr-roguelike (http://code.google.com/p/diggr-roguelike)) today.
Changes in the new version:
- Performance tweaks: the game now runs visibly faster and smoother.
- Fixed/balanced items: removed some useless items and replaced them with useful ones.
- Added a new trap/weapon/monster: boulders.
- Added an air freshener item, at last.
- Changed inventory generation during game start to make it somewhat easier and smoother.
- Bugfixes!
- ... and a scroll labeled HACKEM MUCHE.
Have fun and make sure to leave comments. Thank you.
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Looks like yet another solid release in all directions---well done and keep up the fine work! 8)