Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: getter77 on August 16, 2011, 11:49:41 AM
-
http://orionsoftworks.dreamwidth.org/
Additions:
*Rudimentary quest system
*Character disposition
*Basic guild support
*Look command
*Ranged weapon targeting
*Basic talk menu
Bug Fixes:
*Many!
Updates:
*SQLite to v3.7.6.2
*Significant code overhauls and miscellaneous updates.
This will be it for a while. If anyone wants to contribute to keep the ball rolling, feel free to contact me. Information is in-game and in included readmes. As soon as I'm back on my feet, development will continue.
Development is going on hiatus while the developer seeks gainful employment---here's hoping the search is promptly successful as this release knocks things forward a fair number of paces. 8)
-
v0.1.87.1 released.
Additions:
*Two new races
*Content additions
Bug Fixes:
*Many! (mostly due to library updates)
Updates:
*SQLite to v3.7.7.1
*Lua to v5.1.4
*C++ Boost to v1.47
*Code re-factoring and database overhaul.
Normally I wouldn't update so soon after a previous release but this version is mostly bug fixes.
Additionally, I received interest in doing a mobile version of Middlecrest for the iPAD/iPhone. This is good, considering my financial woes, and could generate a little flow my way. I will switch gears for the next few months as I work to get it ready (not much porting required, as the source is standardized code, but will require content additions and some tweaks). So, I wanted to get some last updates out before I switched my focus temporarily.
Thanks and enjoy!
Cool to see another Roguelike perhaps gaining some traction in the mobile/tablet space---especially since good ideas implemented there are likely to percolate on up back to the desktop version. 8)
-
Are there some screenshots?
-
http://roguebasin.roguelikedevelopment.org/index.php/Middlecrest#Screenshots Just some early ones here IIRC