Temple of The Roguelike Forums
Development => Programming => Topic started by: Berserker on March 10, 2008, 10:03:26 PM
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Could anyone point me in the direction of a tutorial that teaches me to write to console in VB6?
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You're going to need to check out the Console API from MSDN.
http://msdn2.microsoft.com/en-us/library/ms682010%28VS.85%29.aspx
This page has 3 examples in VB6 on what to do with that information:
http://www.answers.com/topic/allocconsole?cat=technology
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Thank you, I will pour over all this in the hopes of being enlightened.
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Also these could be helpful.
http://www.xaprb.com/blog/2005/10/14/how-to-create-a-vb6-console-program/ (http://www.xaprb.com/blog/2005/10/14/how-to-create-a-vb6-console-program/)
http://www.dreamincode.net/forums/showtopic10002.htm (http://www.dreamincode.net/forums/showtopic10002.htm)
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Thank you for the links, I actually read over the 1st link yesterday when I googled, "write to console"+"VB6." Anyway, I am thinking perhaps I will go a different direction with my roguelike, though I will look through Icey's source codes for Paprika and War of Wizards, etc, to see how he went about handling the writing to consol programming he did.
*starts down a long road.
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Remember that Basic is a slow language, so you may experience refresh-like effects. I recomend using a C++ based console lib, or at least getting from vb6 to FreeBasic (basic language, c speed)