Temple of The Roguelike Forums

Announcements => Traditional Roguelikes (Turn Based) => Topic started by: rachoac on February 09, 2011, 03:58:44 AM

Title: Please help test my mmo rougelike! (http://www.janthus.com)
Post by: rachoac on February 09, 2011, 03:58:44 AM
Here is a screenshot:

http://www.janthus.com/Screenshot.png

Its an online multiplayer rouge like. The initial building is not procedurallly generated ... but the large outside world is (everytime I reset the world). Please check it out! And leave me feedback on your experience (there is a Feedback link on the homepage). This is a purely personal project, and I want to make it in homage to the rougelikes of yore (especially Amulet of Yendor), and to the Ultima series of my youth.

To get to it:

http://www.janthus.com

Thanks so much!

Aron
Title: Re: Please help test my mmo rougelike! (http://www.janthus.com)
Post by: Slash on February 10, 2011, 03:22:39 AM
Looks pretty interesting, I logged in and killed some innocent humans.

The magic spell effects looks nice :)

I'd prefer it to be "full grid based" but I guess that wouldn't work in real time? OTOH it will make fights much more clear.

Keep on it! :)
Title: Re: Please help test my mmo rougelike! (http://www.janthus.com)
Post by: rachoac on February 10, 2011, 05:21:48 AM
Thank Slash! I will try to make the combat system a little more intuitive, like perhaps clicking on the enemies will cause you to walk to them and attack them.