Temple of The Roguelike Forums

Announcements => Other Announcements => Topic started by: lollius on January 21, 2011, 06:42:02 AM

Title: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: lollius on January 21, 2011, 06:42:02 AM
Hi @!

As my super mega pc broke,I started to plal roguelikes.needless to say that is was aslmost instantly fascinated by this genre of games.I already played nethack,slashem,adom and crawl(though I didnt beat em).
But they all missed a feature that is very dear for a rpg freak like me lol.DIALOGUE!!!!Yes,you could CHAT,but that is far away from a dialogue system.

Anyway,Id be veeeeerry happy for suggestions.thanks!!!
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: getter77 on January 21, 2011, 01:15:40 PM
Not many do much with this aspect thus far, though there are some in the works.

LambdaRogue might be up your alley though.
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Slash on January 21, 2011, 01:40:36 PM
GearHead
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Darren Grey on January 21, 2011, 01:55:09 PM
Legerdemain is the most story-rich of the roguelike genre.
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: lollius on January 21, 2011, 06:29:35 PM
Do you know how I can get them without sourceforge?It says my country is blocked :(

It would be veeeery nice if somebody could upload crawl stone soup and legerdemain for me.I didnt found alternative links.

good night!
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: mariodonick on January 21, 2011, 06:49:47 PM
At least Legerdemain should be available without Sourceforge, from

http://roguelikefiction.com/?page_id=6
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: AgingMinotaur on January 21, 2011, 08:56:25 PM
Do you know how I can get them without sourceforge?It says my country is blocked :(
Oh. Do you mind me asking which country your're in? (You don't have to answer.) And you should definitely try to check out Gearhead as well!

As always,
Minotauros
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Ancient on January 22, 2011, 02:02:07 PM
It would be veeeery nice if somebody could upload crawl stone soup and legerdemain for me.I didnt found alternative links.
Fine with me but you did not say what operating system you use. Alternatively if your mailbox can handle large attachments drop me a personal message and I'll send you the file.
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Krice on January 22, 2011, 05:35:01 PM
I don't know any roguelike that has good dialogue. One of my plans is a procedural conversation system that could be used in dynamic way during the gameplay, not just as simple discussion. Like you could say something to characters and they would react to that and actually do something.
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Vanguard on January 22, 2011, 09:57:51 PM
Unfortunately, there's no roguelike with quite as much dialogue as those games you've mentioned.  Legerdemain has a stronger emphasis on story and environment than any other roguelike I'm aware of, so it's a good bet.  Gearhead has a lot of npc interaction and the ability to chat with random people, but the conversations are pretty much random nonsense.
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Z on January 22, 2011, 11:43:25 PM
Roguelikes are supposed to be played again and again until you finally win, and be interesting to play each time. That's why dialogues are usually kept to minimum. Going through the same thing again is boring, and randomly generated dialogue feels fake. (I think a great roguelike should have lots of good text - introductory story, after-win story, after-death story, dialogue and story during play, monster and item and location descriptions - but reading it should be optional, so you won't waste time looking at the same thing again and again.) Go talk to people if you want a good dialogue ;)
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Vanguard on January 23, 2011, 12:06:17 AM
I think strong dialogue could be made to work in a roguelike though.

One idea I've thought of is to make it so most business the player has with NPCs can be resolved very quickly, but to have the option of asking more questions to get more information.  That way, on your first playthrough you can ask everything and learn what's going on, but subsequent characters can quickly accept their quest (or whatever) and move on.

Oh yeah, and I forgot to mention this before, but Caves of Qud has a pretty good amount of dialogue with the NPCs you can talk to.  There aren't many friendly NPCs so far, but the game isn't finished yet, so maybe we'll see more.
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: lollius on January 23, 2011, 09:26:04 AM
Yeah,thanks!!!!!Im from Iran

and @Ancient,I have windows.I dont know if hotmail can handle large attachements though.Id be glad if you upload crawl stone soup and gearhead(which ones better,1 or 2?) on rapidshare.

Thanks for all the answers :D
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Ancient on January 23, 2011, 12:13:41 PM
I think first GearHead would fit on Hotmail but there is no need to try. No idea which GH would be best as I played only first. Rapidshare sucks! You would have to wait and downloading process is sloooow. I placed it at another place where users can store up to 50MB of files and not worry about forcing others to wait for download. You have the link in your personal messages.
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: mariodonick on January 23, 2011, 02:33:04 PM
Quote
Yeah,thanks!!!!!Im from Iran

Cool! In my non-roguelike life, I'm supporting Iranian students who come to Germany for some months :-)
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: lollius on January 24, 2011, 08:26:21 AM
Thank you very much Ancient !!!!!!!!!!

Mariodonick@

Sehr nett von Dir!
Title: Re: Roguelike with a rich dialogue system,like dragon age or morrowind?
Post by: Rya.Reisender on January 26, 2011, 10:52:15 AM
I think for Indie game developers and smaller companies it's very hard to make a non-linear story-heavy RPG/Roguelike, because there are too many possible dialogue combinations.

I once tried to make an RPG where the path splits and all the dialogue also depend on the characters that are in your party and I eventually gave up because I had to write like 10+ different dialogue scenes for each event/NPC depending on all the variables. It was just too tedious.

Roguelikes with completely linear stories exist, though. I somehow prefer dungeon crawlers then though, because restarting the same linear story each time I die is very tedious. Then I'd rather have no dialogues at all.