Temple of The Roguelike Forums
Announcements => Traditional Roguelikes (Turn Based) => Topic started by: getter77 on July 27, 2010, 12:38:14 PM
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http://lordsofdarkhall.weebly.com/rogue-project-2.html
New features:
Auto-travel / Auto-explore
Ranged attack animations / status animations
New monsters / new locations (both random and premade)
New items characteristics (curses, enchantments, etc)
Display improvements
Ease of play improvements (eg, pick up a single item from a stack, rather than item by item)
Monster AI changes
Traps
To-do (the 'short' list)
Classes
Balance (exactly 0% done at this point)
Story and setting
The dev is hoping for feedback on performance thus far and whatnot, as his 2 primary machines are not so typical. Will come up with a proper name for it eventually too at some point. ;)