Author Topic: Composband (now at Release #1)  (Read 314 times)


  • Protector of the Temple
  • Global Moderator
  • Protector of the @
  • *****
  • Posts: 4788
    • View Profile
Composband (now at Release #1)
« on: December 28, 2017, 01:12:17 PM »  Win/Source

Composite Poschengband and Kangband. I plan to make that list longer.

I've been trying to adapt some old Kangband quests for inclusion into poschengband. I've also redone the layout of outpost, and mapped out a new town with shopkeeper names (although I haven't yet managed to get it to appear on the world map). There are new quests, and some of the old quests have been moved to other towns. Morivant has a new ruin just outside town that's been there longer than anyone can remember. Telmora has a quest relating to the volcano outside town. Angwil has tidied up the trees next to the roads.

Feature highlight reel:

New quests
New town
New shops
New monsters
New item base types
New artifacts
New dungeons
New race

The walk command ';' now accepts a target. Therefore you can make a keymap (say tab) for *t;5 and it will walk toward or attack the nearest target. This gets me killed a lot, use at your peril.

Potions might not do what you're used to. Check in-game descriptions to avoid unhappy accidents. Many dungeons have been changed in terms of inhabitants, terrain and guardians.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training