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This is a relatively simple fork of DCSS that brings back removed and experimental playable races.1.4 stuff: imp teleportitis is now blinkitis plutonians malmutate a ton less often. they SHOULD only mutate when they accidentally explode from extreme contamination, and there's a small chance to get a good mutation, too. lots of fiddly apt tweaks partially based on player feedback and dev testing. maybe need to chill on changing apts so much (dev testing? which dev? that's me, I'm "the dev"! that still sounds weird.) adopted SKELETONS! from https://github.com/PabloMansanet/crawl/commits/skeleton they don't have a home on any servers yet, so Yiufcrawl can take them in for now merged in a bunch of stuff from upstream, aka trunk, aka dcss, aka "normal crawl". look here for more details https://github.com/yrmvgh/crawl/commits/yiuf Spellbooks no longer cost any space in your inventory. You can simply carry all of them around for free! The "spell library" patch by Doesnty. A few god-related tweaks from Hellmonk, including simplifying Dithmenos and slowing down the gift-spam of Oka & Trog. Removed rings of flight, fire resist, and cold resist. Now rings of fire/ice provide one pip of resistance with no vulnerability. Thanks, Hellmonk!
Greetings, adventurer! Have you seen enough minotaur berserkers that you find yourself reflexively headbutting your coworkers? Have we got the change of pace for you! Come on down to Yiuf's Home for Lost and Forgotten Species to try playing one of these "relatively functional", "heavily discounted", "scratch & dent" species:Plutonian! http://i.imgur.com/NNFtm4n.pngHigh Elf! http://i.imgur.com/6TTWpUu.pngImp! http://i.imgur.com/AQPqpk5.pngDorf! http://i.imgur.com/pQ9CnxN.pngSludge Elf! http://i.imgur.com/w2FBwQ2.pngLava Orc! http://i.imgur.com/5tCAUII.pngVersion 1.5, with a new (old) species, is probably happening this weekend too! Hint: even if you're an old-timer, you've probably never played this species. I'll put a comment in this thread and on Tavern when 1.5 is done.Alread-built downloads for Windows and/or for running the game under Wine in OSX: https://github.com/yrmvgh/yiufcrawl/releasesSomewhat-thorough README, including compile/install instructions for BSD/Linux. Also you can get it from the Arch User Repository if you're ok with being a version or two behind!It's not a true Nostalgia branch, because rods are gone, Dorfs aren't a direct copy of MD, and I pull updates from trunk regularly. The target audience is primarily people who weren't around to play older species, or people looking for a wee change of pace.The original Tavern thread. You can totally play this online too! https://crawl.project357.org/ is on 1.4.7 and will update in a couple days http://www.gnollcrawl.tk/ is on 1.4.8 alreadyPull requests, bug reports, questions, answers, etc, all welcome. Thanks for reading!
BEARKIN! A new race based on this old experimental branch. Can't fit into armour. A selection of random mutations as you level up. Think of it as Demonspawn-lite. Normal crosstraining is simplified to two groups. Weapons that could be used in a thrusting maneuver (LB, SB, Pole), and weapons which probably make less sense to thrust with (Staff, Axe, Mace). Humans crosstrain ice/fire/air/earth.