Gonna make a roguelike where you plan your moves. Well, mostly have made? but it might not really be very good. We'll see.
I really should have made this thread earlier and registered it.
Anyways, first commit on the fork was 19c36fccc99c5ceb35784f29f13a76f163220618 at Sat Mar 4 10:20:36 2017 -0800, so I have until Saturday, March 11, 10:00am PST.
I'm building it off an existing in-development game using C#, RLNET, and RogueSharp.
The repo is here: https://github.com/MoyTW/7DRL2017