Alright, it works now! In the future, you needn't even bother uploading a 32b version, I don't think anyone uses that anymore... The Steam hardware survey is not the most comprehensive resource out there but it shows the trend for 64b at least http://store.steampowered.com/hwsurvey?platform=linux
I really like your game1 It's a very interesting coffeebreak roguelike. It's very minimal but in doing that it delivers perfectly. There's no item bloat, enemy bloat, etc. It's fun, intelligent, innovative, short and sweet. Congratulations on your success and in my opinion this is certainly one of the better ones this year!
If I need to make criticism, I'd say that its minimalism is also it's greater flaw: on my second playthrough I was able to beat the game with $11k or something (it's super effective!
) - and even though I quite like the game I don't see much reason to pick it up and play again... maybe if I have a little time to waste, but usually I do that by browsing the web anyways...
I'd love to see a "hardcore" version of the game (maybe titled "commercial ASCII roguelike dev"?
) where maybe some of the dice are question marks instead of actual values - the harder the difficulty level, more dice are "hidden" that way. Everything else works the same but it adds some randomness that the player has to manage, predict, plan ahead and recover from when things don't go this way. I'm sure it would add a lot more replayability to your game!
Thanks again for the 64b upload and thanks for the great game - as I've said it was short but very sweet and interesting! It really delivers well on its concept!