Author Topic: Collateral Souls on Steam Greenlight (Free Download Available) v0.25 Malice now  (Read 573 times)

jedislight

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Hello ! I've been working on roguelike project for about a year now after doing an offseason 7 day roguelike challenge and liking the game enough to stick with it. If you want to give it a go, I would love your feedback. Even if it's just a 'not interested' vote.
http://steamcommunity.com/sharedfiles/filedetails/?id=819391079

Initial Greenlight Overview Information
You wake up with a pistol in your hand, a note wrapped around the barrel "Welcome to the afterlife, you'll need this"
Collateral Souls is coffee-break roguelike set in a modern afterlife. It is focused on short fun sessions, and easy to pick up controls. No 40 hour Youtube tutorials, no getting stuck for 2 hours if you do well. Gameplay is focused on ranged combat so how you explore and move matters. Advancement is perk based and most perks have drastic effects on how you play; no '+1 to fire damage versus dire rats' here.

Available Now
Download full in development version of the game at http://procrastinationsoftworks.com/

Features
  • Ranged combat focus, positioning matters!
  • Perk based advancement, new play styles each game!
  • <20 minute time commitment per game!
  • Easy to learn controls, plays completely on the number pad(alternate qwerty controls also available)
  • Vision and lighting matter, what you can't see can kill you!
  • Background perks provide major gameplay changes for added replay value
  • Nemesis system brings back creatures that killed you bigger and better in future games
  • Challenge mode for unique game setups, with seeded and daily seed runs
  • Lore boxes provide insight into the afterlife and risky opportunities for the brave
« Last Edit: March 25, 2017, 12:10:38 PM by getter77 »

getter77

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Re: Collateral Souls on Steam Greenlight (Free Download Available)
« Reply #1 on: December 20, 2016, 01:56:13 PM »
What a neat surprise---the game has certainly grown tremendously over the last many months of low key Roguebasin updates, so here's hoping you can make it and improve upon it that much more.   8)
Brian Emre Jeffears
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getter77

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Re: Collateral Souls on Steam Greenlight (Free Download Available) v0.23 now
« Reply #2 on: January 22, 2017, 09:27:15 PM »
v0.23 update   8)

Quote
Hello everyone!

Had a lot of good feedback come in and so this update is bursting with lots of big and small changes. Many of these came as suggestions from the community – you all are awesome. Keep the feedback coming and I will continue to make the game as awesome as I can for you!

    New Features
        Assault Rifle Completely Redesigned
            Base Rifle now has burst fire with additional attacks at reduced accuracy
            Holy Fire now starts creatures burning, including creatures in between you and your primary target
            Paradox Trigger now remakes missed and glancing shots at a closer target
        Sniper Advanced Perks Redesigned
            Reaper now hits all creatures between you and your primary target
            Heartseeker now builds damage by waiting with a creature targeted
        New Boons
            Carry the light of the world
        New Curses
            Fear the brooding mother
            The end begins
        Controls
            The mouse may now be used to target creature by clicking on them
            VI directional controls are now available as an optional setting
    Changes
        HP Boost Removed. Player now starts with 25 HP, was 20
        Focused Removed. Player now starts with +5% higher accuracy
        Marksman and Shotgun are now mutually exclusive. Shotgun maximum range increased by 1
        Blood Secret and Tentacle Whip are now mutually exclusive.
        Angelic / Demonic Perks now labeled in text descriptions
        Sniper rifle damage reduced to 6, was 10
    Bug Fixes
        Fixed crash that sometimes occurred during creature-creature kills
        Lifesense no longer sticks between games
        Minor Text Fixes
        Pact Pistol cover ignore now reflected in UI
        First Aid no longer triggers from 0 HP hits
Brian Emre Jeffears
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In Training

getter77

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Re: Collateral Souls on Steam Greenlight (Free Download Available) v0.24! now
« Reply #3 on: February 26, 2017, 10:06:24 PM »
v0.24 is a substantial one~   8)

Quote
Hello!
 
There have been some features I’ve wanted to do for a while to make the game more approachable to new players. After all the Coffee-break Roguelike genre is meant to be a low barrier of entry. So this month’s update is all about the little things that help guide new players from confusion into mastery.

    New Features
        Sprites! There is now a tileset setting in the settings menu. There is still the original ascii form and the (now default) sprite tileset. Hopefully this allows players to get their bearings more easily when looking at the playfield.
        Perk Guide – A new menu that lets you read up on all perks in the game and their relationships with other perks.

    Changes
        Score System Reworked- The old score system promoted getting farther as doing better, even if getting farther at the expense of future survivability. The new score system is much more focused on promoting masterful play and is tightly measured and transparent so players can see what they are doing and how it effects their score. The score system is also now setup to be on a 0-1000 scale, 1000 being a perfect game. So scores are much easier to understand than their previous exponential ramp.
            Due to the changes in scoring, your high score table will be reset with this update.
    Bug Fixes
        Tentacle Whip visuals reworked to be less taxing on the system and look more tentacle-y. Better performance but should also mitigate rare draw resource crashes related to the effect.
        Carnage no longer try to use ranged attacks even though they are terrible at them
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

getter77

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v0.25 Malice

Quote
Hi everyone! I was down for surgery and lost a lot of time, so small update this month. I tried to pull in a roadmap feature that would present interesting decisions but be quick to implement and test.

    New Features
        Unstable Portals – High risk high reward floor exits
            Certain floors starting at floor 4 will now have unstable portals as alternate exits
            Using these portals will provide the player with a bonus perk
            Using these portals will also increase the difficulty of all future creatures
    Changes
        Ranged attack and target cycling controls now on UI for easy discovery
        Status plaques now hide themselves when not relevant, opening up much of the side panel UI for future features
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training