Author Topic: Soulblight  (Read 2623 times)

abraksil

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Soulblight
« on: October 31, 2016, 05:14:17 PM »
Hi Everybody!
So I've been working on it for quite some time now. Although it's not 100% pure roguelike I thought some of you might like it. The only exceptions from Berlin Definition are: not ASCII, not turn/grid based. I would prefer to keep it that way so to be safe we're trying to use roguelite/action-roguelike tags as well :) I plan on posting updates about the development from time to time. Hope you'll like it :)




On the face of this wretched world there is a gaping wound. The Sanctuary, once glorious, now forsaken, hides secrets of forgotten machinery. Magical matter is born there when space­time ripples and loses its meaning... and at the heart of it all is an anomaly. A tree shrouded in a mystical liquid, luring those brave enough with its promises of greatness. Do you dare seek its power? Do you wish to drink from the Soulblight?


Soulblight is a dark top­down roguelite built around the literal meaning of RPG. Instead of XP grinding, it introduces a unique Taint System. While traveling through the shattered reality of the Sanctuary, you will receive personality traits based on your choices. These will be the main source of your strength. To harness them, you will have to act accordingly. Becoming an alcoholic means that you will be rewarded for getting drunk, but from that point being sober might prove to be unbearable.

Features:
  • A unique Taint System designed to encourage role playing.
  • Tons of weapons, armor, and utility items.
  • Dynamic and tactical combat build around stamina management and distance control.
  • Optional stealth approach that complements fighting.
  • Randomly generated, visually breathtaking levels.
  • High difficulty level emphasized by permadeath mechanics.
  • Gameplay­-driven narrative.



Soulblight Alpha Tests - Want to help us?


As you all know Soulblight has reached Alpha recently. Now it's time to begin some tests. Want to help us? Sign up for our newsletter.

Every monday we'll randomly choose few people from our newsletter list and send them an invitation to Soulblight Inner Circle :) Accepting means you'll receive a demo steam key. It'll gives you access to a short part of the game that we'll update every couple of weeks. Along the steam key you'll also receive an invited to a special Discord channel. There you'll be able to talk to us and help us decided on the direction we'll be taking the game.


Don't want to wait your turn in our little lottery? You don't have too :) Just tweet about our game using the #Soulblight tag and send us the link. The person that scores the highest number of retweets that week will receive an invitation as well.




Links:
Video: https://www.youtube.com/watch?v=mDo4xmliHKk
Soulblight on Steam: http://store.steampowered.com/app/530930
Website: http://www.mynextgames.com/
Facebook: https://www.facebook.com/MyNextGames
Twitter: https://twitter.com/MyNextGames
Tumbler: http://mynextgames.tumblr.com/
Google+: https://plus.google.com/u/3/+Mynextgames
« Last Edit: April 03, 2017, 04:11:27 PM by abraksil »

getter77

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Re: Soulblight
« Reply #1 on: October 31, 2016, 10:13:34 PM »
Sounds and looks pretty cool to me---keep at it! 8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

BjornEricsson

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Re: Soulblight
« Reply #2 on: November 03, 2016, 11:40:28 AM »

Square Enix Collective is a platform where creators post their game ideas and let gamers judge which of those should come true. Essentially they’re trying to help small teams to build awareness of their ideas and help them collecting feedback. Every week on monday a new game pitch is published. This week is for Soulblight.


If you want to know more, visit our Square Enix Collective Pitch :
Soulblight Square Enix Collective Pitch!
Don’t forget to vote for us!
« Last Edit: November 03, 2016, 05:19:17 PM by BjornEricsson »

Tzan

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Re: Soulblight
« Reply #3 on: November 03, 2016, 02:56:55 PM »
Both of those Square links have bad text.

http://collective.square-enix.com/projects/290/soulblight

abraksil

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Re: Soulblight
« Reply #4 on: November 03, 2016, 05:30:47 PM »
Both of those Square links have bad text.

Fixed! Sorry for the inconvenience :)

abraksil

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Re: Soulblight
« Reply #5 on: November 09, 2016, 08:04:31 PM »
Soulblight on Square Enix Collective - Update #1

The First week of our Square Enix Collective Campaigning is behind us. And so it is time for our first update. Let's begin with zooming in on the Taint System.

Update #1: More about Taints

And here's link to our pitch if you haven't voted yet 

Soulblight on Square Enix Collective


Tzan

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Re: Soulblight
« Reply #6 on: November 09, 2016, 10:57:47 PM »
"Feeling of Lose"

Should be: "Feeling of Loss"

abraksil

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Re: Soulblight
« Reply #7 on: November 14, 2016, 09:19:51 PM »
"Feeling of Lose"

Should be: "Feeling of Loss"

heheh Fixed! Sorry for that and thx for the heads up :). I have dyslexic and English is not my first language so things like this sometimes slip my attention :)

abraksil

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Re: Soulblight
« Reply #8 on: November 14, 2016, 09:26:35 PM »
Soulblight on Square Enix Collective - Update #2

Week two of Soulblight being presented at Square Enix Collective is is now over. So far we're at 91% approval rate! Thank you all for supporting us. Today we've published another update to encourage you to vote for us. This time we're talking about our approach to the challenges of top-down perspective - Update #2: Challenges of Top-Down View


If you want to know more, visit our Square Enix Collective Pitch:
Don’t forget to vote for us!

hendrikk1

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Re: Soulblight
« Reply #9 on: November 20, 2016, 01:00:58 PM »
Already voted yes and good luck with your campaign !

abraksil

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Re: Soulblight
« Reply #10 on: November 21, 2016, 09:48:08 PM »
Already voted yes and good luck with your campaign !

Thanks hendrikk1 :)

abraksil

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Re: Soulblight
« Reply #11 on: November 21, 2016, 10:00:10 PM »
Soulblight on Square Enix Collective - Update #3

And so the final week of our Square Enix Collective Campaigning begins. To encourage you all to vote for us we're once more sharing some details about our game. :) This week we're talking about combat
Update #3: Closer look at Combat


If you want to know more, visit our Square Enix Collective Pitch:
Don’t forget to vote for us!

hendrikk1

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Re: Soulblight
« Reply #12 on: November 23, 2016, 08:14:48 AM »
Our game Orbiz was on Square Enix Collective too. The "Yes" votes are enough, but maybe the comments or feedbacks aren't, so they didn't make a crowdfunding campaign.
Already voted yes and good luck with your campaign !

Thanks hendrikk1 :)

abraksil

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Re: Soulblight
« Reply #13 on: November 25, 2016, 10:48:13 PM »
Well I don't think we're gone catch up either. We're more doing it for feedback on our pitch. How many 'YES' votes were you able to gather?

hendrikk1

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Re: Soulblight
« Reply #14 on: November 26, 2016, 07:04:33 AM »
68 %, you can check here