### Author Topic: 7DRL Challenge for 2015?  (Read 6562 times)

#### ProfessorOak6

• Acolyte
• Posts: 12
##### 7DRL Challenge for 2015?
« on: January 27, 2015, 06:08:28 PM »
I'm completely new to this site and RogueBasin, and I've been trying to find when the next 7DRL Challenge will be in 2015.  I noticed that they are generally in the March timeframe, but does anyone know anything more about when that will be at this time?  I also just sent my email address off to the mailing list from the 2014 Challenge, hoping that will help some.

Also, I saw on RogueBasin that the use of previous code is... dependent on the developer.  Kindof vague.  Is there some harder set guidelines at all?  Or just a new theme is required?  Or some concrete number of lines of code can be transferred over?

Just wondering since I'm the newbie   Thank you everyone

#### Slash

• Priest of Roguetemple
• Protector of the @
• Posts: 1126
##### Re: 7DRL Challenge for 2015?
« Reply #1 on: January 27, 2015, 06:52:37 PM »
Voting is being done at https://groups.google.com/forum/#!topic/rec.games.roguelike.development/9R4zjMWekEk

It seems like the winning week will be 7-Mar to 15-Mar, announcement will be made tomorrow probably.

The ultimate goal is finishing a game; the developer should just clearly and honestly say what he started from (just for sake of someone wanting to evaluate how cool his work was, but it doesn't really matter much; the ultimate goal is finishing a game)

#### ProfessorOak6

• Acolyte
• Posts: 12
##### Re: 7DRL Challenge for 2015?
« Reply #2 on: January 27, 2015, 06:54:46 PM »
Excellent, thank you for the reply Slash, very good news

• High Priest
• Posts: 329
##### Re: 7DRL Challenge for 2015?
« Reply #3 on: January 28, 2015, 05:27:29 AM »
POST

#### Eudoxus

• Acolyte
• Posts: 20
##### Re: 7DRL Challenge for 2015?
« Reply #4 on: January 30, 2015, 02:45:21 PM »
Were reviews for last years entries ever posted anywhere?  I understand that getting all those reviews done is a huge undertaking, and was perhaps never finished...I'm just curious if it did end up happening.  I suspect that if they aren't here http://www.roguetemple.com/7drl/2014 then it never happened.

#### rust

• Priest
• Posts: 70
##### Re: 7DRL Challenge for 2015?
« Reply #5 on: January 31, 2015, 07:16:57 AM »

#### mushroom patch

• Protector of the @
• Posts: 545
##### Re: 7DRL Challenge for 2015?
« Reply #6 on: January 31, 2015, 06:57:35 PM »
I was a bit disappointed to realize it's a 3 point scale, as the first page of reviews seemed to vindicate my view that 7DRLs are a waste of time.
« Last Edit: January 31, 2015, 06:59:34 PM by mushroom patch »

#### Quendus

• High Priest
• Posts: 447
• $@ \in \{1,W\} \times \{1,H\}$
##### Re: 7DRL Challenge for 2015?
« Reply #7 on: January 31, 2015, 11:21:07 PM »
Were reviews for last years entries ever posted anywhere?

http://7drl.roguetemple.com/Reviews
I don't think that page is up-to-date; there are some games reported to have been reviewed that don't have any review listed there.

#### pat

• Bishop
• Posts: 130
##### Re: 7DRL Challenge for 2015?
« Reply #8 on: February 01, 2015, 12:29:50 AM »
I was a bit disappointed to realize it's a 3 point scale, as the first page of reviews seemed to vindicate my view that 7DRLs are a waste of time.
yeah I've never found the numbers attached to the reviews to be much use. A category for roguelikeness is understandable but doesn't really help people find a decent game. The written comments are much better feedback as a developer and I've always been thankful for that aspect of the reviews of any of my games.

#### pat

• Bishop
• Posts: 130
##### Re: 7DRL Challenge for 2015?
« Reply #9 on: February 01, 2015, 12:35:57 AM »
Haha that actually made me go back and read the reviews I got for Fida'i. It didn't get great numbers but one reviewer griped that it didn't have backstabbing which is actually the main combat mechanic. Another gave full marks for roguelikeness despite it barely being a roguelike and gave bottom marks for innovation saying stealth roguelikes had been done to death. I reckon there's about 5 stealth roguelikes published and I would have written 2 of them (ThiefRL, kusemono and Rogue Assassin being the rest of which I'm aware).

Contrast that with very positive reviews it got elsewhere such as on reddit and a couple of other places and it reaffirms that bad reviews aren't everything and I'm just happy anyone played it!

#### Eudoxus

• Acolyte
• Posts: 20
##### Re: 7DRL Challenge for 2015?
« Reply #10 on: February 01, 2015, 04:00:10 AM »
Thanks rot13!

#### Samildanach

• High Priest
• Posts: 446
##### Re: 7DRL Challenge for 2015?
« Reply #11 on: February 01, 2015, 11:05:50 PM »
I was a bit disappointed to realize it's a 3 point scale, as the first page of reviews seemed to vindicate my view that 7DRLs are a waste of time.
yeah I've never found the numbers attached to the reviews to be much use. A category for roguelikeness is understandable but doesn't really help people find a decent game. The written comments are much better feedback as a developer and I've always been thankful for that aspect of the reviews of any of my games.

As a reviewer, the 'roguelikeness' category was a slightly annoying impediment. I don't like assigning number values anyway, but that particular category irked me. Having high 'roguelikeness' doesn't mean that it's a better game or more fun to play. Bah!

#### mushroom patch

• Protector of the @
• Posts: 545
##### Re: 7DRL Challenge for 2015?
« Reply #12 on: February 02, 2015, 12:01:22 AM »
I was a bit disappointed to realize it's a 3 point scale, as the first page of reviews seemed to vindicate my view that 7DRLs are a waste of time.
yeah I've never found the numbers attached to the reviews to be much use. A category for roguelikeness is understandable but doesn't really help people find a decent game. The written comments are much better feedback as a developer and I've always been thankful for that aspect of the reviews of any of my games.

As a reviewer, the 'roguelikeness' category was a slightly annoying impediment. I don't like assigning number values anyway, but that particular category irked me. Having high 'roguelikeness' doesn't mean that it's a better game or more fun to play. Bah!

On the other hand, it does justify participation in an event nominally about roguelikes that might (might) be of interest to roguelike enthusiasts...

#### pat

• Bishop
• Posts: 130
##### Re: 7DRL Challenge for 2015?
« Reply #13 on: February 02, 2015, 07:09:57 AM »
On the other hand, it does justify participation in an event nominally about roguelikes that might (might) be of interest to roguelike enthusiasts...
I reckon a category system which doesn't count for points where games are declared roguelike, roguelite, not-roguelike.