I would love to have a review of my game, 1Quest, by experienced roguelike players.
1Quest is a classical roguelike, turn-based, where you kill monsters, get experience to raise stats and skills, and pickup loot in randomly generated dungeons, until you find the bid bad boss and kill it. There is no strict perma-death in campaign mode (you can failed up to 8 times), but the perfect victory requires to not die. I added a new infinite mode (the tower of chaos), for fun and with perma-death. Some player use it as a scoring contest, which is really great.
The game can be played for free here: http://www.kongregate.com/games/RatzNGodz/1quest
I've already post a bunch of information here: http://forums.roguetemple.com/index.php?topic=3878
Ideally the game is moddable (about everything is in xml), but I still have to create documentation for it, and it is low priority as I got a lot of things to do.