I've been working on a project using this library (very happy with it!), and I'm planning for the future - specifically, if I want to do more advanced graphics than just what is included in the library.
For example, if I wanted a little orb to be circling around a character, I might use BearLibTerminal for placing all the tiles and sprites, but then do some graphics coding of my own for the orbiting orb.
Don't suppose there's any easy way to getting at the OpenGL so I can implement my own additional graphical effects on top of what's rendered, is there? Or would I have to fork, modify, and compile the library on my own?
Project is in C++, by the way.