Author Topic: create roguelike using flowchart programming with Raptor  (Read 388 times)

lbarasc

  • Acolyte
  • *
  • Posts: 1
    • View Profile
create roguelike using flowchart programming with Raptor
« on: March 31, 2017, 05:59:41 PM »
hi, i recently discover Raptor (site : http://raptor.martincarlisle.com/)

you can create flowchart program and compile to .exe or export to several languages.

do you know this software ? do you think it's possible to create simple roguelike with Raptor,

please share your experience.

MisterMoxxie

  • Acolyte
  • *
  • Posts: 19
    • View Profile
    • Email
Re: create roguelike using flowchart programming with Raptor
« Reply #1 on: April 01, 2017, 12:51:33 AM »
Im sure it's possible. Technically speaking anything is possible in any language/IDE if you're willing to put in the work.

On a more realistic note, I know the Unreal engine uses a 'blueprint' sort of scripting that is essentially flowchart programming, and people have used that for some very complex behavior.