Author Topic: Roguelike Radio podcast  (Read 79254 times)

Krice

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Re: Roguelike Radio podcast
« Reply #420 on: October 06, 2016, 11:34:17 AM »
Listening to IRDC episode made me feel that these conferences are totally outside the world I know as a roguelike developer. Probably none of the games itself were roguelikes and these random people are just having fun meeting other people, under "roguelike" term. They could have used anything instead, like larping I guess. But it's not taking anything away from me, on the contrary it makes me feel I'm hard core.

jere

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Re: Roguelike Radio podcast
« Reply #421 on: October 06, 2016, 12:45:26 PM »
More like troll core, AMIRITE?
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Krice

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Re: Roguelike Radio podcast
« Reply #422 on: October 06, 2016, 01:00:52 PM »
Yeah, right.. About that, I think I'm going to leave this forum, because there is too much everything else than roguelike development and it doesn't help when you are called troll all the time. But that's not the main reason.

Aleksanderus

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Re: Roguelike Radio podcast
« Reply #423 on: October 06, 2016, 06:02:16 PM »
Yeah, right.. About that, I think I'm going to leave this forum, because there is too much everything else than roguelike development and it doesn't help when you are called troll all the time. But that's not the main reason.
Oh come on don't do it, the forum will be boring without you!

Krice

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Re: Roguelike Radio podcast
« Reply #424 on: December 13, 2016, 10:08:41 AM »
It's funny how you imagine some people and then they look nothing like that. I didn't know Kornel was this big, rotund Quentin Tarantino-ish looking guy. And it's even funnier how he pronounces his last name. It should be Kisielewicz, but he says "Kilewicz".

Darren Grey

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Re: Roguelike Radio podcast
« Reply #425 on: December 13, 2016, 04:40:28 PM »
Rotund? Kornel definitely isn't rotund. You can see him clearly in the Kickstarter video: https://www.kickstarter.com/projects/2020043306/jupiter-hell-a-modern-turn-based-sci-fi-roguelike

But in general, yeah, you can build up a weird image from someone's voice that is entirely separate from how they really look.

As for pronunciation, maybe something got skewed but the pronunciation I was taught by him was "Kee-shell-ah-vitch".

And for the general purpose of this thread, I guess I should note we've had 31 more episodes recently :-/ Catch up on www.roguelikeradio.com :)


Krice

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Re: Roguelike Radio podcast
« Reply #426 on: December 13, 2016, 06:13:12 PM »
I guess he is more skinny fatty type. How tall is he in metric units?

Darren Grey

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Re: Roguelike Radio podcast
« Reply #427 on: December 14, 2016, 10:16:37 AM »
I guess he is more skinny fatty type. How tall is he in metric units?

What does "skinny fatty" mean?! And I dunno how tall he is in any units. I guess average-ish?

mammal93

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Re: Roguelike Radio podcast
« Reply #428 on: December 14, 2016, 03:59:49 PM »
I guess he is more skinny fatty type. How tall is he in metric units?

What does "skinny fatty" mean?! And I dunno how tall he is in any units. I guess average-ish?

This is getting weird haha

Krice

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Re: Roguelike Radio podcast
« Reply #429 on: December 18, 2016, 02:19:41 PM »
What does "skinny fatty" mean?!

It's like when person is not looking very fat, but everything he has is fat, not muscle.

Krice

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Re: Roguelike Radio podcast
« Reply #430 on: February 22, 2017, 08:38:21 AM »
Make more episodes. It's nice to listen to these while programming.

Darren Grey

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Re: Roguelike Radio podcast
« Reply #431 on: February 24, 2017, 07:03:53 PM »
We recorded one last night! On Randomness. Will get it edited and online ASAP.

AgingMinotaur

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Re: Roguelike Radio podcast
« Reply #432 on: February 25, 2017, 09:17:59 PM »
Cool. Interesting theme, as well. I usually enjoy those more theory-minded episodes the most (although it was your ep. on Caves of Qud that first got me playing that fantastic game).

As always,
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Darren Grey

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Re: Roguelike Radio podcast
« Reply #433 on: February 28, 2017, 04:15:19 PM »
So the Randomness ep got bumped in queue in favour of a new ep with Jeff Lait and I talking about How to Make a Traditional 7DRL: http://www.roguelikeradio.com/2017/02/episode-133-how-to-make-traditional-7drl.html

7DRL hype, woo!

Krice

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Re: Roguelike Radio podcast
« Reply #434 on: February 28, 2017, 04:30:24 PM »
7DRL hype, woo!

I listened that one when programming the swamp level theme for Kaduria. Mostly what happens is that I'm so concentrated on programming that what you say disappears somewhere far away.