Author Topic: Roguelike Radio podcast  (Read 91179 times)

Darren Grey

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Re: Roguelike Radio podcast
« Reply #405 on: March 05, 2015, 05:35:05 PM »
If we get more proper roguelikes on Steam then hopefully that'll become less of an issue. In particularly I want the people who played Binding of Isaac and thought "bleh" to come across Brogue and think "oh, maybe this genre is more interesting than I thought".

UltimaRatioRegum

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Re: Roguelike Radio podcast
« Reply #406 on: March 05, 2015, 08:10:30 PM »
I simply didn`t know that all  I always wanted the most from videogames -depth, originality, attitude, complexity, emergent gameplay and so on is just few links away.

Just an off-topic aside; that is EXACTLY what I felt when I first played NetHack. I was amazed this had always been out there!

Darren Grey

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Re: Roguelike Radio podcast
« Reply #407 on: March 06, 2015, 01:30:43 AM »
New Roguelike Radio episode on What Players Want from 7DRLs:

http://www.roguelikeradio.com/2015/03/episode-98-what-players-want-from-7drls.html

7DRL-makers, take note :)

Krice

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Re: Roguelike Radio podcast
« Reply #408 on: March 06, 2015, 10:58:25 AM »
Alan's voice sounds almost like Benedict Cumberbatch.

Samildanach

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Re: Roguelike Radio podcast
« Reply #409 on: March 19, 2015, 09:30:30 AM »
Alan's voice sounds almost like Benedict Cumberbatch.

Ha! That's new. I often get "soothing"; this is the first time getting "Cumberbatchian".

Darren Grey

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Re: Roguelike Radio podcast
« Reply #410 on: June 04, 2015, 11:59:04 AM »
We've now reached the milestone of 100 episodes! And what better way to celebrate it than to talk about many deaths:

http://www.roguelikeradio.com/2015/06/episode-100-yasds.html

The episode includes YASDs from many devs and communities members, with Andrew and I making general fun of them :)

Alvarop

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Re: Roguelike Radio podcast
« Reply #411 on: June 14, 2015, 04:21:59 PM »
That was a fun episode! It was also pretty informative, giving insight and thoughts about certain roguelike mechanics.

Keep it up.

Samildanach

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Re: Roguelike Radio podcast
« Reply #412 on: September 10, 2015, 10:38:56 PM »
The new one is an interesting format, I think. With Roguelike Radio usually having themed episodes - either on a particular mechanic or a particular game - the wider ranging discussion prompted by the Q&A feels a bit different (at least to participate in).

What did others think?


getter77

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Re: Roguelike Radio podcast
« Reply #413 on: September 10, 2015, 11:08:37 PM »
Good episode, though I have to imagine it makes it harder to write up the little summary blurb footnotes after the fact given the wide berth of meandering inherent to the topics at hand.
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Darren Grey

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Re: Roguelike Radio podcast
« Reply #414 on: September 17, 2015, 12:01:58 PM »
It's even harder to write the summary when unable to listen to the episode and on a mobile in an airport ;)

Krice

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Re: Roguelike Radio podcast
« Reply #415 on: December 23, 2015, 09:03:41 PM »
Kornel's episode was nice even I was (and still am) disappointed to what happened to GenRogue and higher goals in roguelike development. But I can understand it if you want to make money/career out of programming it's important to concentrate on making actual games (or if you simply find other things in life). Still, I would argue that from the old guard I'm the one that hasn't quit (at least not yet). I'm still aiming for that next gen roguelike.

Krice

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Re: Roguelike Radio podcast
« Reply #416 on: September 13, 2016, 07:51:47 PM »
I think first developers of IVAN are finnish, so it's one of the few roguelikes from Finland. Wasn't Frozen Depths guy also a Finn?

Aukustus

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Re: Roguelike Radio podcast
« Reply #417 on: September 13, 2016, 08:01:38 PM »
Wasn't Frozen Depths guy also a Finn?

Yes he is.

Aleksanderus

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Re: Roguelike Radio podcast
« Reply #418 on: September 14, 2016, 03:18:17 PM »
Wasn't Frozen Depths guy also a Finn?

Yes he is.
So it seems like Finland is a roguelike utopia!

Krice

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Re: Roguelike Radio podcast
« Reply #419 on: September 15, 2016, 08:49:41 AM »
So it seems like Finland is a roguelike utopia!

Finland is one of the countries that is producing roguelikes. I think roguelikes are a good indicator of perhaps even generic intelligence level of a country: countries that produce roguelikes have smarter people than countries that do not produce roguelikes. Of course USA is an exception, because it's a multicultural country and there are big differences in people's abilities in that country.