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Programming / Re: Help me find a better language than C++
« Last post by mushroom patch on August 10, 2017, 03:21:37 AM »
I heard of a language being developed. It's called shtpst. The syntax is identical to forum posting, including emojis, image macros and so forth. It's a very advanced, next generation programming language. The team behind it is pretty eccentric. They post a lot on programming language forums about how other programming languages are bad or sometimes they're good in the same way that shtpst is planned to be (though not as good).

Of course, as a next generation programming language, you would expect a significant amount of time in development before a release. From what I understand, the developers expect a release in about a generation, roughly 20 years.

For the purposes of a programmer like Krice, someone looking to produce a next generation computer application, I think it will be worth the wait. It just makes sense for a next generation game to be written in a next generation programming language, even if it takes a generation.
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Other Roguelikes / Bionic Dues source code may be released
« Last post by Firestorm_01 on August 09, 2017, 05:07:53 PM »
Developer of the game called Bionic Dues wrote on Steam:
http://steamcommunity.com/app/238910/discussions/0/1470841715957097838/
Quote
Bionic Dues Source Code May Be Released -- Thoughts?

What is Bionic Dues? It is roguelike by Arcen Games. Arcen Games is  small inde studio  who developed unusual games such as AI War, Last Federation.

One of that games  is Bionic Dues. Despite developers called it Roguelite, by Berlin Interpretation it is true Roguelike.


In short Bionic Dues is turn based roguelike about player controlling  and upgrading small mech suits. This roguelike focused mainly on ranged combat and misson structure with randomly generated global campaign and missions.

Develper now is out of hands to contitue support of Bionic Dues. Mainly becaue company has other games to support and develop.

To continie support of of Bionic Dues developer start to thinking about releasing source code to community in some form.

Game has potential to evolve.
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Events and News / Re: Roguelike Radio podcast
« Last post by getter77 on August 09, 2017, 04:09:34 PM »
Then why have any impetus to cast aspersions upon it?  Why not just have that be a springboard into actually checking it out in more concrete detail if you heard something that stirred you one way or another?   :-\

Let's keep it cordial/inquisitive/exclamatory/etc around here---not defamatory and negative as that ill serves the place.
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Events and News / Re: Roguelike Radio podcast
« Last post by Krice on August 09, 2017, 12:26:42 PM »
Golden Krone Hotel is pretty clearly a Roguelike

Didn't sound like it, but how would I know, I've never even seen it or tried it.
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Events and News / Re: Roguelike Radio podcast
« Last post by getter77 on August 09, 2017, 11:55:56 AM »
What is this nonsense Krice?   :-[  Golden Krone Hotel is pretty clearly a Roguelike on top of this being needlessly invective out of damned nowhere.  Simmer down and knock it off. 
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Programming / Re: Help me find a better language than C++
« Last post by Krice on August 09, 2017, 10:07:46 AM »
it has a (perfect) CFFI so you can trivially use any C library.

Why would that be a good thing anyway? It's like saying the language sucks so much it needs C. Well, anyway, I have tried D. It's like C# but less modern and without Visual Studio's cool explanations for everything. D was an attempt to "fix" C++ but it doesn't really work that way. Java was also supposed to be that kind of language and it was a complete failure. Java's only legacy is that anything using Java is a huge security risk to your computer.
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Programming / Re: Help me find a better language than C++
« Last post by Elronnd on August 09, 2017, 08:40:37 AM »
Try D (https://dlang.org/).  Among other things, it fixes a lot of the problems in c++.  Things that in c++ are cludges, feel native in D.  Also, it's the only language I know of that has a c++ FFI, meaning it can use (some) c++ libraries -- the FFI isn't perfect.  And like all languages, it has a (perfect) CFFI so you can trivially use any C library.

Someone else mentioned nim, that's a good language too.  I haven't found the fact that it compiles to c to be a problem, why would it?
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Major Roguelikes / Deepest roguelikes adapted for mobile play? (Android)
« Last post by noxos on August 09, 2017, 03:00:56 AM »
ASCII only is fine, thanks for any recommendations!
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Programming / Re: Recommended Language/Development
« Last post by Camphibian on August 08, 2017, 11:31:09 PM »
@AgingMinotaur: Thanks for the Godot reference! That looks pretty good going to give it a shot.
Camphibian
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Major Roguelikes / Re: TomeNet — MMORPG roguelike game
« Last post by tangar on August 08, 2017, 09:58:00 PM »
My past stream in Russian :D also I've tested new version of game client:

https://www.youtube.com/watch?v=qXuZnyxIz7Q
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