Recent Posts

Pages: [1] 2 3 ... 10
1
Traditional Roguelikes (Turn Based) / Re: Z-Angband 06 Machete Edition updated
« Last post by Jose Machete on September 11, 2025, 04:01:47 PM »
Hello again my fellow Roguelikers! \m/_ (>.<) _\m/

0.6L update is available to grab while hot in my itch, link showing on my profile :)

It's awesome how far we be have come since everything (for me) began, back when I came upon OG ZAngband.
Oh, boy.
So don't let it for tomorrow, go grab it now, obviously completely free as it is intended to be for Open Source.

Enjoy slaying some Goblins! then slaying some Gnolls! or maybe even feature one yourself!
Thank you, as usual, people out there.

3
Preview Release 7: Why Can't We Be Friends? has been released.

Highlights:
  • Added new tower rooms: Living Quarters and Kennel, which provide places to live for people and animals respectively.
  • Most creatures recruited on heists can now be brought back to your tower to live there permanently if you have open living space for them.
  • People recruited from factions will also stick around (though their upkeep will usually be more expensive than people recruited on-site), and you can hatch animal eggs in the kennel to get new animals.
  • People living at the tower have an upkeep cost, but can perform jobs in the rooms in the tower (or some out of the tower), which provide different effects.
  • Removed the Cult Leader perk. Instead, cultists now come to live in the tower if you build the new Sanctuary room. Cultists generate Faith which can be used to purchase cult upgrades or converted into Mystic Insights or Secrets.

Full changelog at https://weirdfellows.itch.io/wizard-school-dropout/devlog/1017077/release-preview-7-why-cant-we-be-friends, game itself available at https://weirdfellows.itch.io/wizard-school-dropout
4
Traditional Roguelikes (Turn Based) / Re: Z-Angband 06 Machete Edition updated
« Last post by Jose Machete on August 29, 2025, 12:19:42 AM »
Hello there! Just stopping by to say that 0.6k update is already on my itch.io ;D
Step by step, the Variant is getting closer to what I envisioned at the --very far now, beginning.
Both modes, ZAngband and ZAngnilla are hella enjoyable.
In this last patch, a nice --or rather nasty, pack of Uniques join the fray. Freshly curated from my night shifts scourging the deep blogs for ancient supernatural folklore of this old Europe.
Go grab it and give it a run or two! or a hundred ;D

Thank you as always, to all my folks that made this possible. From Mangojuice and BluBaron, to Slashie, Julian D, Jake, BitFourSix and several more... Big thank you.

https://jose-machete.itch.io/z-angband-06me
5
Hi everyone, 
I’m a PHP developer, and most of my work involves long hours of coding and debugging on different projects. The technical side is running fine, but what’s been tougher to handle is the long hours sitting in front of the screen. Lately, I’ve started experiencing back pain, most likely from poor posture during extended coding and debugging sessions.
I came across https://betterhood.in/learn/how-to-set-up-an-ergonomic-home-office/ on setting up an ergonomic home office, and it gave me some good ideas, but I wanted to ask fellow developers here:   

How do you personally manage long coding sessions while avoiding posture-related issues?
Any setup tips or habits that help you stay comfortable while running XAMPP/PHP projects for hours?
Would love to hear how other developers in this community balance comfort and productivity!
Thanks in advance.       
6
Did a gamedev talk with my friend and hugely successful indie dev Jonas Tyroller, check out the YT video here

https://youtu.be/wxDJKxLQ7mk?si=EQ3IHvpXj63qDmQb
8
Hello, big kudos and big thank you for this awesome game!!

Thanks - I hope you enjoy it.
9
"He followed me home, can I keep him?"
In the next update (probably coming September 1st), yes you can! You'll be able to permanently recruit residents and animals to live at your tower to go on heists with you or work around the tower.



10
Traditional Roguelikes (Turn Based) / Re: Z-Angband 06 Machete Edition updated
« Last post by Jose Machete on August 15, 2025, 10:14:55 AM »
Hello my fellow Roguelikers,
Updated current version of this humble Variant is 0.6i, available on my itch.io:

https://jose-machete.itch.io/z-angband-06me

Getting more and more refined, with improved gameplay and less bugs with every update :)
Check it out, either you are a Vanilla Angband or a Variant lover!

Thank you for downloading and playing it :) Much appreciated.
Pages: [1] 2 3 ... 10