Recent Posts

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Traditional Roguelikes (Turn Based) / Re: ZMAngband 0.7 Machete Edition updated!
« Last post by Jose Machete on November 24, 2025, 05:18:51 PM »
Hello there!
Stopping by to say hi to all roguelikers of the Temple and btw, announce,

---> ZMAngband 0.7H is up and running <---

Reworked code for Priests and Mages, along with bunches of gameplay improvements :]

Go grab it and give it a run (or several)! Thank you for playing it and see you next update!
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Traditional Roguelikes (Turn Based) / Re: ZMAngband 0.7 Machete Edition updated!
« Last post by Jose Machete on November 18, 2025, 11:17:42 AM »
Hello! Latest update of the Variant already available for grabbing!

---> ZMAngband 0.7G is hot for taking <---

Updated and re-worked Race Rooster. New added abilities and possible ones to be developed by the player as the character levels up. Noise sources. Hidden uses to lots of items of the General Inventory. More monsters/creatures and Uniques added to the game.

Currently working on adding more Vaults and Special Rooms :]

Thank you for downloading (obv for absolutely free) and playing it!
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Traditional Roguelikes (Turn Based) / Hokuto no Rogue v0.9.0 released
« Last post by ZolfriK on November 14, 2025, 08:29:09 AM »
Hello everyone,
we have released version 0.9.0 of Hokuto no Rogue, a graphical roguelike set in the world of Hokuto no Ken. Remember that the game is still under heavy development, so unexpected behavior may occur.
You can download it from: https://hokuto-no-rogue.sourceforge.net/

Here is the changelog:

ver. 0.9.0 (11/14/2025)

  • UI adapted to support a minimum resolution of 1024x768
  • Added BORDERLESS options for undecorated window (need restart)
  • The character can automatically take usable items from ground (default true; modifiable in options)
  • The character can automatically collect ammo from ground (default false; modifiable in options)
  • Options menu moved on main menu
  • Save game with CTRL+S hotkey
  • Improved path movement
  • Added storyline for Jagi
  • The first name of each PayPal donor has been assigned to a resident of Shiki city
  • Minor changes and bugfixing

Enjoy! :D

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Preview Release 9: Like a Rolling Stone has been released.

Highlights
  • Added Earth magic as a new magic type. In addition to new spells, also features new Earth-related mutations, and new creatures to populate Earth towers.
  • Recipes can now be learned like spells, and there are new books that are studied like Tomes of Knowledge, that grant the crafting knowledge used to purchase recipes.
  • Adding a new recipe type: Mechanical.
  • You can now build nonliving beings such as automatons and golems.

Full changelog at https://weirdfellows.itch.io/wizard-school-dropout/devlog/1084685/release-preview-9-like-a-rolling-stone, game available at https://weirdfellows.itch.io/wizard-school-dropout
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Traditional Roguelikes (Turn Based) / Re: ZMAngband 0.7 Machete Edition released!
« Last post by Jose Machete on November 03, 2025, 01:00:33 AM »
Hello there!
ZMAngband 0.7e is up for grabbing :) Some flavourful touches to the gameplay have been added, like i.e. noises from opening stuck/locked doors now send an acoustic alert to monsters/creatures around the Dungeons.
Lots of collectables to find, more and more monsters joining the ranks of enemies!

Thank you folks out there for the emotional support and ofc, for playing my Variant :] 

https://jose-machete.itch.io/zmangband07me#download
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Yay!! Always a chill and a enjoyable scare to hear from you :) Already got it! Thank you bunches!!!!
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Traditional Roguelikes (Turn Based) / Re: Ananias is now Kramora's Shadow!
« Last post by Legend on October 28, 2025, 04:33:37 AM »
I was able to redownload it at least recently.
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Traditional Roguelikes (Turn-based) / Hokuto no Rogue on a (modded) Nintendo Switch
« Last post by ZolfriK on October 24, 2025, 07:53:42 AM »
Hello everyone, after the PlayStation Vita, I decided to try running Hokuto no Rogue on a (modded) Nintendo Switch as well. This time, however, it’s not running through streaming but directly on the console. To make it work, I used Java for AArch64 on an L4T Ubuntu Noble installed on a dedicated partition. I have to say, it runs quite well. :D

*** Proof of concept video ***


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Traditional Roguelikes (Turn Based) / Re: Ananias is now Kramora's Shadow!
« Last post by Slash on October 23, 2025, 10:07:28 PM »
I ought to! I think right now it's been taken down due to Android versions phased out.
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Traditional Roguelikes (Turn Based) / Re: Epyx Rogue for Switch
« Last post by Slash on October 23, 2025, 10:07:01 PM »
I guess we need a real *rogue*like out there, maybe something like Grog.

Maybe I should take this into my hands, a real simple spiritual successor that plays well.
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