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Messages - Krice

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Announcements / Re: Looking for Roguelike programmers
« on: January 17, 2018, 10:20:09 PM »
Go away.

Off-topic / Re: Linux or Windows ? I think Linux
« on: January 08, 2018, 09:48:47 AM »
It's just as intelligent as real Linux users. If Linux really was that great everyone would use it, it's not that hard to understand. It's sad that Windows 10 is the best we can do.

Events and News / Re: Roguelike Radio podcast
« on: January 04, 2018, 11:28:37 AM »
Are the comments on rlr moderated? I posted a comment about ADOM's source code looking very much like Nethack's, but when I logged out the comment disappeared. And it appears to be the case. What happened?

Player's Plaza / Re: Play roguelikes in retro style with cool-retro-term
« on: January 01, 2018, 03:42:20 PM »
That glow effect is something my eyes don't like. I do have weirdly sensitive eyes, for example I can't use dark themes in editors.

Off-topic / Re: Is Finland the best country?
« on: December 28, 2017, 07:22:04 AM »
Do Finns feel aversion to Russians because Winter War?

Older people do, but I never experienced anything related to war myself. People at that time (at the beginning of 1900) were extremely "war-like" so in that context world wars were set up way before they started. But back to russians, I don't know any russians myself, but I think they are simpler than us. You know, like turks, who look like people but they are simpler form of humans. It's not their fault, they are what their ancestors were.

Off-topic / Re: How was year 2017?
« on: December 28, 2017, 07:11:14 AM »
What is Brick Atelier? I haven't heard about that. Could you tell something specific about that project?

It's a tile editor developed for "fun" I guess. I have kept developing it because nothing exactly like it exists, but still it has missing features which makes it also a bit painful to use. But I'm working on it.

Off-topic / Re: How was year 2017?
« on: December 27, 2017, 10:17:32 PM »
I'm worrying about non-perfect solutions instead of, well, sitting and writing code that gets job done.

I have learned to not worry too much about source code quality, because it's really not the point of game development. Keeping a healthy amount of code quality is ok, but trying to reach that "perfect" level is waste of time.

Off-topic / Re: Is Finland the best country?
« on: December 27, 2017, 09:40:33 AM »
What Made you say this? Point your facts.

Fuck you. How about that, robot? Fuck your AI, too. It sucks.

Off-topic / How was year 2017?
« on: December 26, 2017, 09:52:42 PM »
I think mine was a bit lame. I had big hopes to finish Teemu 1.3 before the end of year, but it didn't happen because I wanted to create more complex dungeon generation algorithms which I did and currently doing. I was also making some progress in Kaduria and Brick Atelier, but nothing too exciting. In "real life" I have had difficulties with many things, including not finding a job this year. I believe things are getting even worse, but somehow I don't panic about it. In a way I'm too busy with various stuff like trying to make some music etc.

Events and News / Re: Roguelike Radio podcast
« on: December 26, 2017, 09:45:36 PM »
Was there anything interesting in irdc? Feels like they are about everything else than roguelike games (at least in practical level).

Announcements / Re: Nethack Fourk (now at v4.3.0.4)
« on: December 11, 2017, 09:55:19 PM »
"This is the way Microsoft recommends doing it."

This sounds really weird. Imagine RL programmers asking Microsoft what they should do. You simply don't need to use an installer to create a perfectly working game which also cleans up better when you delete it.

Are you asking a question to avoid answering to my questions?

Announcements / Re: Nethack Fourk (now at v4.3.0.4)
« on: December 08, 2017, 10:30:56 AM »
Btw, using installer that won't let you specify, and even don't show *where* the game will be installed, is kinda red flag for me.

Some programs (in Windows) throw data in Users which has several confusing folders for program data etc. I still have Jade's crap in Users - username - .jade. I recall that Jade could not remove itself properly so I left it there. Thanks again Biskup. But I wonder why Nethack (fork) even needs an installer. It's not like casuals are going to play it anyway.

Why it's bad? Because most forks are bad, they often just "add" stuff without considering gameplay balance etc. And that stuff is just more items, maybe some new level theme or something like that which doesn't really add anything interesting into the game.

Announcements / Re: Nethack Fourk (now at v4.3.0.4)
« on: December 08, 2017, 07:31:01 AM »
Why playing online is recommended? By the way, I guess when the source is now easier(?) to compile there is going to be more forks. It could be as bad as Angband with huge amount of forks but they all miss the point the main game had in the first place.

Well who are those developers? Don't they have like e-mail or something where you should have asked first. Yeah, let's ask on a forum if someone knows what was the deal.

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