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Topics - Furman

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Early Dev / ArenaRL
« on: December 23, 2016, 01:10:55 PM »

Simple (even very simple so far) roguelike written by me. Written in HTML5 and Javascript with usage of rot.js library (which is really great).

My primary goal while writing this game was to learn programming and javascript (still rather new to both of these). While I plan to improve this game by adding new features and new game mode, I'm not really sure when and if it will happen. During development I came to conlusion that browser is very poor enviroment for a game.

Anyway, here's project's site:
List of so far implemented features:

Any thoughts, suggestions and critique (both on game and source code/coding style) are more than welcome and will be greatly appreciated.

Design / Unicode characters in roguelike games.
« on: October 14, 2016, 05:21:39 PM »
Recently I've started developing a simple roguelike game in HTML5 and Javascript and instead of using ASCII chars only I decided to use several UNICODE symbols. Problem is, that looking through symbols I can't find satisfactionary symbols for most of my items/map tiles. Has anyone ever created a set of unicode symbols suitable for roguelike game?

Or if anyone would be so kind and suggest me few symbols for things like:

- bush, thick bush
- mushroom patch
- wooden bridge
- potions
- various weapons and armours

Any help will be greatly appreciated :)

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