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Messages - ayrin

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: December 03, 2017, 02:39:18 PM »
Improved the bow shooting, now if you hunt the deer the character will follow it when flee. Went multilanguage (just english and italian for now)

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: November 24, 2017, 04:38:59 PM »
Hello, added the day/night cicle (change every 30 mins), enabled the level 2 of dungeon (to be tested). Waiting for critics and comments.

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: September 15, 2017, 12:25:30 PM »
Changed run and bow animations. Added some element to landscape

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: August 30, 2017, 10:11:19 AM »
Hello, changed the quests system, now you get the quests from all shops and also from rumors. Only 4 quests availables for now.

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: July 23, 2017, 07:08:39 AM »
Modified the ranged attack, now works as the close combat, first quest from rumors, to have it you must first solve a normal quest to gain 1 reputation point. Let me know what you think. :)

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: July 10, 2017, 03:19:59 PM »
New shops layout, new music, solved furniture placement issues in dungeon

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: June 12, 2017, 04:21:26 PM »
Hello, the wizard now sell the Rune of recall that bring back the player to village.

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: June 07, 2017, 04:30:01 PM »
Hello, new visuals added pressing the V key, new combat system first step, in close combat you click just once on the enemy and the PG keep attacking it. The dungeon entrance is moved in the ruins north of village and the cleric got back his temple. Waiting for comments.

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: May 24, 2017, 12:04:54 PM »
Hello,added load/save option. Waiting for critics and suggestions and bug reports too.
https://playcanv.as/p/rjC13fWv/

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Design / Havy changes headed
« on: May 09, 2017, 11:07:21 AM »
Hello guys, i'm going to do some big changes to my game, actually the game has a real time combat that need player to click on the enemy to strike the suggestion i got is to make it like this: click on one enemy to select so the player keep attacking it till it dies (the player can anytime choose to flee or use potions or spells). If the player is attacked (gamer distracted) it defend himself. If attacked with ranged weapons he reply if has ranged weapon equipped. Before starting i wanted the hear your opinion as well so i can have a precise idea of what to do. The game is Kallen you can find the link in the incubator.

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: May 06, 2017, 05:55:55 PM »
Cleric of Shanea and Wizard of earth added. Let me know what you think.

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: April 29, 2017, 09:40:36 PM »
Added fishing option, compass and hide in shadows for thief. Cleric and wizard now working yet.

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: April 21, 2017, 05:40:58 PM »
Hello, here is a short video of the game https://www.youtube.com/watch?v=AB-9aXfl6oY. I have added some weapon

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: March 27, 2017, 06:16:20 AM »
Version 0.0.22 added race and class selector at start, wizard, cleric, and thief classes not fully working yet. will be activated later on, next priority goes to add weapons and balance on combat. Let me know what you think.

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The Incubator / Re: Alpha: Kha-Lhen Supremacy
« on: March 08, 2017, 03:09:09 PM »
Deployed Version 0.0.21 changed player stats, changed fighting system (need adjustments), added crafting system (scratch). Let me know what you think. Enjoy!

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