Second week of alpha test is behind us. So far everything seems to be going well. Besides clearing out few minor bugs we've added new combat action - dash (you can see it on the gif above). It's effectiveness scales down with the amount of armor your character is wearing. This allowed us better differentiate play style of heavily and lightly equipped characters. Thanks to our testers we've been also able to better evaluate the difficulty of our game. It seems our complex mechanics tend to confuse players at the beginning. To smoothen the difficulty curve without lowering it all along we've decided to create a short introductory level. Don't worry you won't have to play it over and over again with every run
It will launch only when you play the game for the first time.
That's all for this week Folks
Remember if you're interested in joining our alpha test sign up at my home page