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Messages - Avagart

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Announcements / Re: Triangle Wizard (now at R 17.03)
« on: Today at 05:18:54 PM »
Wooo-hooo! I almost forget about that game, it's time to play it again :)

Early Dev / Re: City of the Damned
« on: January 14, 2018, 07:27:53 PM »
Sounds cool, especially if finishing missions would mean something more substantial than just gathering resources :) But any way you want to go, I'll keep fingers cross for you ;)

Early Dev / Re: City of the Damned
« on: January 14, 2018, 04:49:09 PM »
(...) your game sessions are kept rather quick (15 - 30 minutes max) so you quickly get that feeling of satisfaction and completeness, however you can repeat these sessions any number of times you want(...)

Huh, it's what I'm looking for in roguelikes for a long time. The major ones takes too much time for my actual job situation, and lots of coffebreaks are great for a short time, but often even the good ones are too bland / shallow for playing them over and over. Although... About what kind of metaprogression are you thinking?

Off-topic / Re: How was year 2017?
« on: January 01, 2018, 09:04:23 PM »
I wish you all - have great 2018 :)

Off-topic / Re: Is Finland the best country?
« on: December 27, 2017, 11:59:05 PM »
I met a few interesting Finns last year. I wanted to visit Finland next year, but flights from Poland to Finland are much more expensive than flights to Norway and even Iceland, so... 2018 - Keflavik. Finland needs to wait until I got more salary to spend ;)

Btw, I met a girl, Irina. It is a russian name... And I'm wondering since then - what's Finns' attitude to Russians? Polish people are still biased agains Germans and Russians due Second World War, Partitions, and even earlier historical events. Do Finns feel aversion to Russians because Winter War?

Off-topic / Re: How was year 2017?
« on: December 27, 2017, 10:44:39 PM »
True. Looking for perfect solutions killed my productivity. And made hobby much more similar to work.

What is Brick Atelier? I haven't heard about that. Could you tell something specific about that project?

Off-topic / Re: How was year 2017?
« on: December 27, 2017, 05:07:23 PM »
I have mixed feelings. In real life - it wasn't bad year. Finally I got a grip and I took an action to change my crappy job and poor career prospects, by learning cnc. I hope it'll work somehow :D Speaking of roguelikes, not so good. Despite efforts, I didn't make anything productive for a long time. I can't focus; I'm worrying about non-perfect solutions instead of, well, sitting and writing code that gets job done.

Announcements / Re: Nethack Fourk (now at v4.3.0.4)
« on: December 10, 2017, 04:06:46 PM »
But I wonder why Nethack (fork) even needs an installer.

I asked that question via reddit. It seems that developers decided to use *default system recommended paths* - on Windows, game will be installed in Program Files, and moving game files to our directory-of-choice will break things (like save system). Why? Because "This is the way Microsoft recommends doing it." It doesn't make sense for me.

Announcements / Re: Nethack Fourk (now at v4.3.0.4)
« on: December 08, 2017, 08:30:54 AM »
huge amount of forks but they all miss the point the main game had in the first place

Why it's bad? I really like diversity of *bands. You can play FA Angband, NPP Angband, UnAngband, and experience different gameplay style every time, and I find it amazing. Although I don't think it's something that will happen to NetHack, its community seems much more, say, conservative.

Btw, using installer that won't let you specify, and even don't show *where* the game will be installed, is kinda red flag for me.

Huh, nice and original idea, it seems. I'll take a look when I find some spare time.

Announcements / Re: ADOM 2.3.8 released to the general public
« on: November 11, 2017, 06:13:36 PM »
Ok, this IMHO warrants a new posting
Well, updating old topic would boost it to the top in the same way as creating the new one. Lots of devs maintains the one topic - it makes Announcements section regular and systematic.

Anyway, I'm glad to see new public release! ADOM is my favorite roguelike ever, but I didn't play it for two years. Definitely I'll give a try to R81 - I'm really interested to *experience* what changed since R60.

Design / Re: I need opinion on this map design
« on: October 29, 2017, 08:09:15 AM »
Would be nice to see whole level explored. If I have to judge by that example, new design seems better.

Announcements / Re: Golden Krone Hotel - Launched out of Early Access
« on: October 27, 2017, 08:11:05 AM »
Ouh. I reported that, and I somewhat manage to skip information about fix. Thanks, jere :)

Announcements / Re: Golden Krone Hotel [COME JOIN OUR RELEASE PARTY]
« on: October 26, 2017, 11:15:10 PM »
Is it possible to play without Steam without crashes now?

Player's Plaza / Re: 2 player roguelites?
« on: October 25, 2017, 09:40:42 PM »
Catacomb Kids is great game (but I still prefer Vagante). Never liked Enter the Gungeon, but if you'd like to try something a bit similar in terms of gameplay, but much more tactical than bullet-hell oriented, I do recommend Neon Chrome - really good cyberpunk atmosphere and decent meta-progress system are additional strengths :)

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