Temple of The Roguelike Forums

Developers => The Incubator => Topic started by: rogue3d on November 02, 2017, 07:00:31 PM

Title: rogue3d
Post by: rogue3d on November 02, 2017, 07:00:31 PM
Hi,
I'm working on a simple roguelike that uses 3d graphics.

The features that I plan to implement are:

I am using C++, with Irrlicht and Blender for 3d graphics, and will probably integrate Bullet and Spark for physics and effects, respectively.

Update:
-room size increased to 16x16x6, added first room with multiple stories: image (https://ibb.co/bAi0YG)
-integrated with Bullet to allow more advanced collision detection.